{"author_link":"\/author\/milugames\/","author_name":"milugames","author_uid":"30517","comments":[{"author_name":"bodsey","author_uid":"3672","time":"Dec 16, 2013 @ 10:31am","epoch":1387189560,"text":"This is good ! I've got the feeling that it would be better on a bigger map, but I don't know"},{"author_name":"alcorrius","author_uid":"24694","time":"Dec 16, 2013 @ 10:32am","epoch":1387189620,"text":"Well made little game with bad end..."},{"author_name":"explosivose","author_uid":"22330","time":"Dec 16, 2013 @ 10:41am","epoch":1387190160,"text":"Looks awesome, funny circumstances :-)"},{"author_name":"TobiasNL","author_uid":"10964","time":"Dec 16, 2013 @ 10:46am","epoch":1387190460,"text":"Pretty cool concept, I like the cathing, and it wasn't too hard either. Still very challenging though ;)\r<br\/>Solid gameplay once you get used to it!"},{"author_name":"Crowbeak","author_uid":"16689","time":"Dec 16, 2013 @ 11:05am","epoch":1387191600,"text":"This is at once the most difficult and the most interesting asteroids variant I have played. I salute you. Also, budgetary constraints, lol."},{"author_name":"stephan_h","author_uid":"3707","time":"Dec 16, 2013 @ 11:07am","epoch":1387191720,"text":"Nice little entry.\r<br\/>Not much content but what is there I like.\r<br\/>Intro Screen has too much text in small font sizes."},{"author_name":"psychomonster","author_uid":"17723","time":"Dec 16, 2013 @ 12:08pm","epoch":1387195380,"text":"I like the Artwork very much. Deep space, shiny planets, dark nebulas... cool :) Nice minimalistic gameplay."},{"author_name":"David Colson","author_uid":"7076","time":"Dec 16, 2013 @ 12:45pm","epoch":1387197600,"text":"I enjoyed this, its a little difficult but its not impossible with some practice, also I like the graphics, very nice."},{"author_name":"windwalkerranger","author_uid":"30671","time":"Dec 16, 2013 @ 1:59pm","epoch":1387202040,"text":"Really enjoyed it, waiting for a polished version now :)"},{"author_name":"PlugNPlay","author_uid":"28544","time":"Dec 16, 2013 @ 3:57pm","epoch":1387209120,"text":"Nice asteroids clone with good graphics. \r<br\/>Is it intended that the nuke gets removed when you press control?"},{"author_name":"Coblynau","author_uid":"29114","time":"Dec 16, 2013 @ 5:46pm","epoch":1387215660,"text":"This is really well polished, shame I died though. ;) Good game, music was the only thing that was missing!"},{"author_name":"Solluxx","author_uid":"29992","time":"Dec 16, 2013 @ 6:11pm","epoch":1387217160,"text":"Haha had a lot of fun with this. And your humor shines through wonderfully :D"},{"author_name":"broepi","author_uid":"30597","time":"Dec 17, 2013 @ 11:00am","epoch":1387277700,"text":"Good game, but you used Game Maker Studio? Shame on you!"},{"author_name":"broepi","author_uid":"30597","time":"Dec 17, 2013 @ 11:02am","epoch":1387277820,"text":"Good game, especially the physics are authentic ^^ bother also bothering. but you used Game Maker Studio? Shame on you!"},{"author_name":"milugames","author_uid":"30517","time":"Dec 17, 2013 @ 5:13pm","epoch":1387300080,"text":"Thank you everybody for the absolutely awesome feedback! :) I especially enjoyed the comments that picked up on the humor in the game. I would've added a lot more if I had time. Maybe in the &quot;real&quot; version. If I ever get to it. Thank you again!\r<br\/>\r<br\/>\r<br\/>@broepi What do you have against GM:S and why shame? Read the rules. I clearly did not break any rule nor the spirit of this competition!\r<br\/>\r<br\/>@PlugNPlay I was 100% sure I removed that. I just used that for testing. That's pretty bad that that was left in. But then again 48 hours.It happens."},{"author_name":"multikorv","author_uid":"8028","time":"Dec 17, 2013 @ 9:41pm","epoch":1387316160,"text":"Nice sluggish controls on the ship. Feels solid also, nice work!"},{"author_name":"broepi","author_uid":"30597","time":"Dec 17, 2013 @ 11:38pm","epoch":1387323180,"text":"No, don't worry, you didn't break any rules. It's just a personal feeling because GM:S is highly proprietary and commercial. Just think about &quot;Ubuntu Linux Export&quot; +$99.99 extra charge , WTF is that?"},{"author_name":"mrjordan","author_uid":"25844","time":"Dec 18, 2013 @ 6:40am","epoch":1387348500,"text":"Brought back memories of the old arcade Asteroid game!"},{"author_name":"jomomomo","author_uid":"4914","time":"Dec 19, 2013 @ 3:27am","epoch":1387423320,"text":"Can't play windows games. :-("},{"author_name":"Nelien","author_uid":"30744","time":"Dec 19, 2013 @ 3:28am","epoch":1387423380,"text":"Great take on Asteroids. Loved angular momentum and inertial dampers (while unrealistic :P) are vital in these cirscumstances. A bit more variety -- different kinds of asteroids, maybe black holes that suck you in etc would be cool if you plan to develop it further. Very fun entry, good job!"},{"author_name":"Snuti","author_uid":"31813","time":"Dec 21, 2013 @ 1:25am","epoch":1387588800,"text":"Found it a bit challenging to move around, the thrusters should probably have been a bit more responsive. Really like the idea of throwing and fetching a nuclear bomb to destroy asteroids, fits well with the theme. :)"},{"author_name":"d__adee","author_uid":"24414","time":"Dec 23, 2013 @ 6:41am","epoch":1387780560,"text":"It's pretty hard! I get lost of the control and direction easily. xD\r<br\/>Otherwise it's a pretty nice idea."},{"author_name":"oskardevelopment","author_uid":"21518","time":"Dec 31, 2013 @ 2:35pm","epoch":1388500200,"text":"Awesome graphics and interface! Good luck! :)"},{"author_name":"nyrrrr","author_uid":"24704","time":"Jan 5, 2014 @ 3:00am","epoch":1388890500,"text":"good job mate :) (forgot to add a comment when I rated it last time)"},{"author_name":"themachinestarts","author_uid":"30430","time":"Jan 5, 2014 @ 11:38pm","epoch":1388964780,"text":"Made me laugh."}],"images":["ld28\/30517-f12f571cc9bed98adc31ff2b889765c6.jpg","ld28\/30517-84bc437e36d11efd6392d85ee120ccfb.jpg"],"links":[{"url":"https:\/\/sites.google.com\/site\/milugames32\/SHCS.zip","text":"Windows"},{"url":"https:\/\/sites.google.com\/site\/milugames32\/onenukeroids.gmx.zip","text":"Source"}],"metadata":{"g_key":"21020","g_author":"30517","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21049","g_title":"Space Highway Clearance Simulator","g_status":"UCHK1","g_place":"255","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30517-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/30517-shot1.jpg-eq-900-500.jpg"],"text":"Clear all the asteroids using your 1 solitary nuke! Try not to blow yourself up!\r\n\r\nWASD flies the ship.\r\nSPACE shoots the nuke. Use it to pulverize the asteroids and then catch it again with your ship before the timer runs out and makes it go boom.\r\n\r\nPhysics based spaceflight so it's pretty tricky. Holding SHIFT engages the inertial damper to stop the ship.\r\n\r\nMade with Game Maker Studio. And I'm really really too sleepy to be writing this here.\r\n\r\nCome talk gamedev with me on twitter @GamesByMilu","title":"Space Highway Clearance Simulator"}