Lost Gems by d__adee
You only get one item a time. Earn points by bringing gem to your gem box.
CONTROLS:
arrow keys and space
CONTROLS:
arrow keys and space
| jar file (GameJolt) | http://gamejolt.com/dashboard/developer/games/view/20159/ |
| jar file (Drop Box) | https://dl.dropboxusercontent.com/u/75943786/LD28/LostGem.jar |
| Source | https://dl.dropboxusercontent.com/u/75943786/LD28/src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=24414 |
Ratings
| Coolness | 62% | 3 |
| Overall | 3.59 | 121 |
| Audio | 2.43 | 531 |
| Fun | 3.52 | 114 |
| Graphics | 3.88 | 99 |
| Humor | 2.57 | 360 |
| Innovation | 3.27 | 259 |
| Mood | 3.07 | 302 |
| Theme | 3.67 | 95 |
Can you even kill the enemies with the sword?
Very addicting though!
Thanks for playing guys! :D
@jedt1201
Thanks! :D It's actually inspired by those two games. And thanks for voting!
@Lorenzo Maierú
Yes you can! (depends on which sword and which enemy) :D
But the best option is to just run. xD
The graphics are very cute. You have a unique art style. I didn't fancy the white borders, though. They made the images look like they were cut out.
The item-trade game mechanic suits the theme perfectly. I might borrow it. =)
The sound effects were adequate but I was a little disappointed that there was no music.
I would like to play a full version on Android someday.
Even though I read your tweets, the procedural gen caught me off guard. Well done!! (:
Thanks again for playing everyone! :)
@Nik
Noted. :D
@Gnerkus
Thank you! :)
And yes, you can borrow the idea. There was no time to make my music so I have not added any, sorry. But yes, I'll make it into a full game :D
@Teddy
lol! Thank you! And yes, I'm proud of myself I made proc gen to work which I haven't done before.
@Zanz
Thank you!
@Sink
Noted. Will rework on this and make it into a full game. :)
Thank you all for your feedback!
Thanks for playing. :)
Actually you can defeat enemies that are same colour as the sword. There are three different swords in game.
:D
Even if the concept is really simple but is quite well implemented.
As I said, I had some fun playing your game but something bothered me. It is really hard but, in my opinion, not in a good way (I love really hard games).
There is a real issue with the collisions with trees. I was always thinking my character will be able to move between two trees and then bump right into one of them...
That gave me an awful feeling of unfairness.
In addition, that feeling is accentuated by flying enemies. Every single enemy is flying and, de facto, not affected by this tree issue.
Anyway, graphics are pretty cool (except the black background) and random generation works really well.
Music would have been great but who can make everything in 48h ?
Overall incredible work getting a proc gen game done for a jam. Only thing I can say is it would be nice if collisions were masked to the tree instead of the tiles trees were on, it would compliment the responsive movement. I had fun working this one out!
Excellent work @d__adee! ;)
Keep up the nice work! Would like to see this developed further. (And hopefully a little more forgiving at the beginning)
Thanks for playing everyone.
@s73ph4n
You have to touch the gem box while holding the gem. ;)