Get or Avoid by KWL_TW
Rules:
1.Red cubes become bigger when collide with each other.
2.The bigger red cube you touch, the higher score you get.
3.You can only get one cube per game.
Controls:
Enter - Start/Restart
Arrow Key - Move
Tools used:
Construct 2 - Make the game
Daigasso! Band Brothers - Make the music
All made in one night.
Thanks for playing!
1.Red cubes become bigger when collide with each other.
2.The bigger red cube you touch, the higher score you get.
3.You can only get one cube per game.
Controls:
Enter - Start/Restart
Arrow Key - Move
Tools used:
Construct 2 - Make the game
Daigasso! Band Brothers - Make the music
All made in one night.
Thanks for playing!
| Web | http://gamejolt.com/games/arcade/get-or-avoid/20126/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=18962 |
Ratings
| Coolness | 64% | 3 |
| Overall | 2.88 | 603 |
| Audio | 2.56 | 477 |
| Fun | 2.84 | 515 |
| Graphics | 2.21 | 822 |
| Humor | 1.62 | 747 |
| Innovation | 2.56 | 717 |
| Mood | 2.12 | 870 |
| Theme | 2.63 | 631 |
Good take on bullet hell!
I like the zoom on death, and the concept I suppose is quite sound at it's core. I also suspect you did some similar variety of score calculation as I did in one of my earliest flash games, what with the decimal points ;)
I like the death zoom ^^'
My highscore was 18.955 ! http://zupimages.net/up/13/51/zbde.png
It's interesting to find the biggest one instead of survive longest :D