MOOD by d__adee

[raw]
made by d__adee for LD29 (JAM)
MOOD!

A simple small game about what you see and what you do not.
And how they co-exists and affect each other.... something like that

P.S.
Sorry about the glitches. I used LD to further learn Unity xD

Ratings

Coolness 20% 2022
Overall(Jam) 3.32 305
Fun(Jam) 3.32 181
Graphics(Jam) 3.38 371
Innovation(Jam) 3.63 114
Mood(Jam) 3.61 143
Theme(Jam) 3.42 243

Feedback

Pent
28. Apr 2014 · 04:17 UTC
hard game! fun concept
gnerkus
28. Apr 2014 · 10:17 UTC
This is a cool concept for a platformer. I won't say it's original, though.
Jed T.
28. Apr 2014 · 10:20 UTC
I agree with Pent, it's too hard. But I like the fresh concept though. Maybe it's just me, but I like playing games on the desktop because of the high framerate. So I wish you have provided desktop builds.
local minimum
28. Apr 2014 · 11:36 UTC
Hard game, but nice idea. Would have liked it to be a bit more forgiving, especially in the beginning. Alternatively if there were frequent checkpoints and a progress-bar to next checkpoint.

A twist on it that could increase the puzzle aspect would be if the two characters could get out of sync by use of obstacles.

And of course more effects, more juice. But as you say you are learning unity I guess that will come. Shake some cameras, put some particle emitters upon landing. I might also consider doing the collision boxes a little smaller so player can get away with touching spikes and balls.
jsspiegel
29. Apr 2014 · 02:01 UTC
Nice graphics, and a fun concept!
pinkmonkeyhead
29. Apr 2014 · 05:10 UTC
Awesome mechanics!
I would just increase the speed of the player jump and movement and add music :)
InvisibleWonder
29. Apr 2014 · 06:32 UTC
It's pretty hard to wrap your brain around. 5 stars for mood :)
bombjack
29. Apr 2014 · 10:36 UTC
nice gameplay! simple bug great graphics!
randoman
29. Apr 2014 · 16:09 UTC
Amazing concept! Couldn't reach the end of the first level but had lots of fun trying to do it!
Daveloper
29. Apr 2014 · 19:24 UTC
interesting concept, nice effort :)
joe40001
30. Apr 2014 · 05:29 UTC
Well made game, a bit rough without checkpoints or anything though.
2HitAdam
01. May 2014 · 14:24 UTC
Cool visuals, like the stark contrast and mood. I did feel like I was fighting the controls a bit to get where I wanted to go, and it was very hard, but I still had fun :)
Zanzlanz
03. May 2014 · 16:19 UTC
Great work Adee! I love how much symbolism you put into your game... it's really surprising and interesting to see how you connected it to the theme like that.

Collision seemed a bit strange, but otherwise it was creative and has lot of potential! You took the concept to a different level that shows how you can expand even the most basic of ideas into something powerful and complex :)