{"author_link":"\/author\/d__adee\/","author_name":"d__adee","author_uid":"24414","comments":[{"author_name":"Pent","author_uid":"17809","time":"Apr 28, 2014 @ 4:22am","epoch":1398658620,"text":"hard game! fun concept"},{"author_name":"gnerkus","author_uid":"28566","time":"Apr 28, 2014 @ 10:22am","epoch":1398680220,"text":"This is a cool concept for a platformer. I won't say it's original, though."},{"author_name":"Jed T.","author_uid":"6818","time":"Apr 28, 2014 @ 10:25am","epoch":1398680400,"text":"I agree with Pent, it's too hard. But I like the fresh concept though. Maybe it's just me, but I like playing games on the desktop because of the high framerate. So I wish you have provided desktop builds."},{"author_name":"local minimum","author_uid":"24765","time":"Apr 28, 2014 @ 11:41am","epoch":1398684960,"text":"Hard game, but nice idea. Would have liked it to be a bit more forgiving, especially in the beginning. Alternatively if there were frequent checkpoints and a progress-bar to next checkpoint.\r<br\/>\r<br\/>A twist on it that could increase the puzzle aspect would be if the two characters could get out of sync by use of obstacles.\r<br\/>\r<br\/>And of course more effects, more juice. But as you say you are learning unity I guess that will come. Shake some cameras, put some particle emitters upon landing. I might also consider doing the collision boxes a little smaller so player can get away with touching spikes and balls."},{"author_name":"jsspiegel","author_uid":"11418","time":"Apr 29, 2014 @ 2:06am","epoch":1398736860,"text":"Nice graphics, and a fun concept!"},{"author_name":"pinkmonkeyhead","author_uid":"11711","time":"Apr 29, 2014 @ 5:15am","epoch":1398748200,"text":"Awesome mechanics!\r<br\/>I would just increase the speed of the player jump and movement and add music :)"},{"author_name":"InvisibleWonder","author_uid":"28398","time":"Apr 29, 2014 @ 6:37am","epoch":1398753120,"text":"It's pretty hard to wrap your brain around.  5 stars for mood :)"},{"author_name":"bombjack","author_uid":"18768","time":"Apr 29, 2014 @ 10:41am","epoch":1398767760,"text":"nice gameplay! simple bug great graphics!"},{"author_name":"randoman","author_uid":"13710","time":"Apr 29, 2014 @ 4:14pm","epoch":1398787740,"text":"Amazing concept! Couldn't reach the end of the first level but had lots of fun trying to do it!"},{"author_name":"Daveloper","author_uid":"29237","time":"Apr 29, 2014 @ 7:29pm","epoch":1398799440,"text":"interesting concept, nice effort :)"},{"author_name":"joe40001","author_uid":"22192","time":"Apr 30, 2014 @ 5:34am","epoch":1398835740,"text":"Well made game, a bit rough without checkpoints or anything though."},{"author_name":"2HitAdam","author_uid":"15390","time":"May 1, 2014 @ 2:29pm","epoch":1398954240,"text":"Cool visuals, like the stark contrast and mood. I did feel like I was fighting the controls a bit to get where I wanted to go, and it was very hard, but I still had fun :)"},{"author_name":"Zanzlanz","author_uid":"11407","time":"May 3, 2014 @ 4:24pm","epoch":1399133940,"text":"Great work Adee! I love how much symbolism you put into your game... it's really surprising and interesting to see how you connected it to the theme like that.\r<br\/>\r<br\/>Collision seemed a bit strange, but otherwise it was creative and has lot of potential! You took the concept to a different level that shows how you can expand even the most basic of ideas into something powerful and complex :)"}],"images":["ld29\/24414-114dfb29e79522881dfbe4d9f2b827b3.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/75943786\/LD29\/index.html","text":"Web"}],"metadata":{"g_key":"19871","g_author":"24414","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"19900","g_title":"MOOD","g_status":"UCHK1","g_place":"305","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/24414-shot0.png-eq-900-500.jpg"],"text":"MOOD!\r\n\r\nA simple small game about what you see and what you do not.\r\nAnd how they co-exists and affect each other.... something like that\r\n\r\nP.S.\r\nSorry about the glitches. I used LD to further learn Unity xD","title":"MOOD"}