Subsea War by sntran
Use WASD to move around, space to shoot torpedoes.
Aim with mouse and click to shoot a sonar ping that will illuminate the wall/ship it touches.
Use the square brackets to increase/decrease the noise level of the ship (i.e., how big the light bubble around the player's ship).
Aim with mouse and click to shoot a sonar ping that will illuminate the wall/ship it touches.
Use the square brackets to increase/decrease the noise level of the ship (i.e., how big the light bubble around the player's ship).
| Web | https://sntran.github.io/Subsea-War/dist/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=29333 |
Ideally, the noise level increases your level of visibility so you can see more of the surroundings, but it also makes your enemy see you easier. It's like how much noise a ship makes.
With an AI in place, the game would have been fun to play, but I could not make i t in time.
It's an interesting concept to tinker with, for sure!