Mage's Tower by marudziik

[raw]
made by marudziik for LD30 (JAM)
It's a choose-your-own adventure styled game, but it's unfortunately not finished. After you've visited all 9 worlds, and tried to get all achievements (involving repeatable actions), there's not much more to see.

I'm truly sorry for the incomplete experience. Submitting this only to not see my hard work die in vain - and while I don't think I will continue this story, I might re-use some of this creation in a different game.

Entering the Jam because I didn't have enough time during the Compo, but obviously that did not help much.

The game should be playable on mobiles.

Ratings

Coolness 46% 1364
Overall(Jam) 3.32 312
Fun(Jam) 3.00 391
Graphics(Jam) 2.84 600
Humor(Jam) 3.14 146
Innovation(Jam) 2.68 583
Mood(Jam) 3.17 333
Theme(Jam) 3.07 426

Feedback

43iscoding
26. Aug 2014 · 13:34 UTC
I'm not really into text quests, but I enjoyed this one!
ob6160
27. Aug 2014 · 08:14 UTC
It was really fun :) Like the animated gifs
pjimmy
27. Aug 2014 · 13:49 UTC
very funny game
udo
28. Aug 2014 · 09:12 UTC
This is promising, I would check out a full version if you decided to do it. :)
Calciumtrice
29. Aug 2014 · 13:30 UTC
What you've got here is really neat. I like the writing and some parts made me chuckle (Yes, YOUR POCKETS). The addition of the pictures is a nice extra incentive to see everything.

My only suggestion for what's already here would be to make it more likely to take you to the worlds before revisiting ones you've already seen, maybe, as it took a lot of tries with the randomiser to get all nine.

Good stuff. :)
kirbytails7
31. Aug 2014 · 05:01 UTC
Very nice. I like the gradual transitions between text and the simple images.
Hard work is never in vain. Remember what you've learned for next time. =) That's what game jams are for!
deepnight
31. Aug 2014 · 16:33 UTC
I've never played a Twine entry, yours is the 1st one :)
The story was compelling and I like a lot the addition of graphic elements from time to time.
Good writing skills!
Acuity
15. Sep 2014 · 21:35 UTC
This was pretty clever. I got drunk early.
ashdnazg
15. Sep 2014 · 21:46 UTC
I really enjoyed your entry.
The beginning was well written and your use of the various tools you had like the "line fade in" was very effective.

A thing that was slightly missing in my opinion was some sense of goal inside the game (not just the meta goal of getting achievements).

Good job!
creative630
15. Sep 2014 · 22:22 UTC
Rad, loved the portal hopping story. Went to all 9 places. Missed one achievement :(
JonathanG
15. Sep 2014 · 22:34 UTC
Not bad, but arriving in different worlds at random was a little tedious.
pikkpoiss
15. Sep 2014 · 23:17 UTC
Cool text adventure game. I liked the interactive and changing nature of the text. Would love to play through a full length adventure. Great job!
ConflictiveLabs
15. Sep 2014 · 23:25 UTC
It was fun, loved the little details like the slow-appearing text, the icons, and using "clickable" labels in the text to interact with the story.
masterhyjinx
15. Sep 2014 · 23:36 UTC
I wasn't expecting this. It's done very well. I enjoyed the little graphic pieces once in a while. The boy in the hut didn't say anything back to me, didn't know if that was a bug or intended. This could be a very cool little tablet app. I didn't get to the end but it seemed a bit random near the end about where you'd end up.