Fastest RPG Ever is a minimalistic-fast-endless-exploration RPG, where you control a tiny piece, and have to go in the bigger piece before the time runs out.
Control with mouse, you can't hit anything, just the piece exactly equal to you. You can hit the dragon if you catch a sword.
You did the minimalist style pretty well. I admire that there's some PCG involved (or RNG?). Quirky title that made me have to play it. Neatly designed!
Simple design and generally fun, though a few things I wasn't too fond on, like the way things where randomly generated, for example that the fish thing could spawn 2 pixels away and kill you before you can click.
I find that the object you play as slows down too soon when getting close to its target and it gives movement a very odd feel.
Didn't get why it's an RPG, but it surely has a never-used mechanic, and I found it quite fun to play. It lacks some depth, but I can really see it fitting into a smartphone. Nice job!
Parabéns amigo! Muito bom, e muito interessante o progresso. Gostaria de ter um equilíbrio maior entre níveis e possibilidade de combater o "inimigo". Acho que o fator tempo precisava de um equilíbrio maior. Mas ficam meus parabéns.
Só as vezes o inimigo já nasce em cima de mim, e eu morro sem ter reação D=
I find that the object you play as slows down too soon when getting close to its target and it gives movement a very odd feel.
Other than that, great job
Show importance of visual hints.
I will use as class example!
Sometimes the player and the enemy spawned too near :).
Clever, good job!