{"author_link":"\/author\/stigmawall\/","author_name":"stigmawall","author_uid":"6116","comments":[{"author_name":"Kuupu","author_uid":"22691","time":"Dec 9, 2014 @ 2:18am","epoch":1418091180,"text":"Bem legal, r&aacute;pido mesmo! hehehe\r<br\/>S&oacute; as vezes o inimigo j&aacute; nasce em cima de mim, e eu morro sem ter rea&ccedil;&atilde;o D="},{"author_name":"mutatedsoftware","author_uid":"45026","time":"Dec 9, 2014 @ 4:28am","epoch":1418098980,"text":"I like the transition style and minimalist design.  Nice work!"},{"author_name":"SinistraGames","author_uid":"47205","time":"Dec 9, 2014 @ 4:57am","epoch":1418100720,"text":"You did the minimalist style pretty well. I admire that there's some PCG involved (or RNG?). Quirky title that made me have to play it. Neatly designed!"},{"author_name":"Shivur","author_uid":"36762","time":"Dec 9, 2014 @ 5:41am","epoch":1418103360,"text":"Funny and fast"},{"author_name":"MrBadIvan","author_uid":"44988","time":"Dec 9, 2014 @ 9:21am","epoch":1418116560,"text":"Nice, simple intuitive rules. I recommend to tune difficulty and remove situations, when the dragon spawns right after you at the start of level."},{"author_name":"MurderSantaTeam","author_uid":"47346","time":"Dec 9, 2014 @ 9:39am","epoch":1418117640,"text":"i like it :)"},{"author_name":"RobustInteractive","author_uid":"45963","time":"Dec 9, 2014 @ 12:33pm","epoch":1418128080,"text":"a little adjustment on the starting position of the dragon would be nice. Great title, forced me to play the game. the game feels good to play."},{"author_name":"pht59x","author_uid":"36239","time":"Dec 9, 2014 @ 2:05pm","epoch":1418133600,"text":"Nice concept for a future great serious game to contribute to the teaching of geometry."},{"author_name":"hogtrick","author_uid":"39067","time":"Dec 9, 2014 @ 3:00pm","epoch":1418136900,"text":"Pretty nice idea. Super easy to know how to play simply by looking at it. Awesome work guys =D"},{"author_name":"Sora","author_uid":"35219","time":"Dec 9, 2014 @ 3:44pm","epoch":1418139540,"text":"Simple design and generally fun, though a few things I wasn't too fond on, like the way things where randomly generated, for example that the fish thing could spawn 2 pixels away and kill you before you can click.\r<br\/>\r<br\/>I find that the object you play as slows down too soon when getting close to its target and it gives movement a very odd feel.\r<br\/>\r<br\/>Other than that, great job"},{"author_name":"xexeo","author_uid":"10837","time":"Dec 9, 2014 @ 4:26pm","epoch":1418142060,"text":"Nice ideia. Liked it, but missed more swords ;-). \r<br\/>Show importance of visual hints.\r<br\/>I will use as class example!"},{"author_name":"Tiago Ling Alexandre","author_uid":"10988","time":"Dec 9, 2014 @ 6:14pm","epoch":1418148540,"text":"Very interesting idea, simple yet fun. I had trouble with the dragon insta-killing me at the beginning of some levels."},{"author_name":"psydack","author_uid":"38916","time":"Dec 9, 2014 @ 6:26pm","epoch":1418149260,"text":"Interesting idea."},{"author_name":"NeithR","author_uid":"35366","time":"Dec 9, 2014 @ 8:23pm","epoch":1418156280,"text":"Nice simple game ;).\r<br\/>Sometimes the player and the enemy spawned too near :)."},{"author_name":"BoxedMeatRevolution","author_uid":"47669","time":"Dec 9, 2014 @ 8:24pm","epoch":1418156340,"text":"Neat idea. Add some more depth and replay value and it would be awesome!"},{"author_name":"AMS","author_uid":"45180","time":"Dec 9, 2014 @ 9:10pm","epoch":1418159100,"text":"This is awesome! Addictive gameplay, and I personally love minimalistic graphics in games, well done!"},{"author_name":"Pestel Crew","author_uid":"47507","time":"Dec 9, 2014 @ 9:17pm","epoch":1418159520,"text":"Good idea and good work. Minimalist feed is very suitable for this game"},{"author_name":"redoxkun","author_uid":"40073","time":"Dec 9, 2014 @ 9:40pm","epoch":1418160900,"text":"I love it! Is really addictive! A very nice game!"},{"author_name":"FerraWare","author_uid":"45480","time":"Dec 9, 2014 @ 9:42pm","epoch":1418161020,"text":"Didn't get why it's an RPG, but it surely has a never-used mechanic, and I found it quite fun to play. It lacks some depth, but I can really see it fitting into a smartphone. Nice job!"},{"author_name":"TZeroth","author_uid":"46794","time":"Dec 10, 2014 @ 4:33pm","epoch":1418228880,"text":"Parab&eacute;ns amigo! Muito bom, e muito interessante o progresso. Gostaria de ter um equil&iacute;brio maior entre n&iacute;veis e possibilidade de combater o &quot;inimigo&quot;. Acho que o fator tempo precisava de um equil&iacute;brio maior. Mas ficam meus parab&eacute;ns."},{"author_name":"Webravenz","author_uid":"15961","time":"Dec 10, 2014 @ 8:29pm","epoch":1418243040,"text":"Very simple but funny :)"},{"author_name":"zanenga","author_uid":"34576","time":"Dec 21, 2014 @ 7:15pm","epoch":1419189000,"text":"Very clean design and concept. I like it."},{"author_name":"FrederickK","author_uid":"11311","time":"Dec 29, 2014 @ 11:31pm","epoch":1419895560,"text":"At the beginning I was very confused of what to do, but after I got it, it was a nice experience!\r<br\/>Clever, good job!"}],"images":["ld31\/6116-63c8887bd3309a05b96bc9bdd5a75652.jpg"],"links":[{"url":"http:\/\/wallacemorais.com\/ld\/31\/v.1.0.0\/","text":"Web"}],"metadata":{"g_key":"14805","g_author":"6116","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14835","g_title":"Fastest RPG Ever","g_status":"UCHK1","g_place":"393","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/6116-shot0.gif-eq-900-500.jpg"],"text":"Fastest RPG Ever is a minimalistic-fast-endless-exploration RPG, where you control a tiny piece, and have to go in the bigger piece before the time runs out.\r\n\r\nControl with mouse, you can't hit anything, just the piece exactly equal to you. You can hit the dragon if you catch a sword.","title":"Fastest RPG Ever"}