The Elemental by Zormon
The Elemental is a prototype game that gives you the power to transform in a solid, liquid or mist.
- In solid state, you can walk and jump normally.
- When you are liquid, you will slide down slopes, but you can't jump.
- At last, mist form allows you to fly but you lose movement power.
### Software used ###
- Engine: Unity 5.3 + Ferr 2D Terrain Editor.
- Graphics: Adobe Photoshop
- Audio: FL Studio + Audition
### Team Work ###
2 Days of development + 1 day of bug fixing
- Adán Alonso -Main Programming-
- Oliver Fuentes -Programming, Level Design-
- Álvaro Fernández -Graphics-
- Laura Daudén -Graphics-
- Omar Suillén -Music, Graphics, Level Design-
- In solid state, you can walk and jump normally.
- When you are liquid, you will slide down slopes, but you can't jump.
- At last, mist form allows you to fly but you lose movement power.
### Software used ###
- Engine: Unity 5.3 + Ferr 2D Terrain Editor.
- Graphics: Adobe Photoshop
- Audio: FL Studio + Audition
### Team Work ###
2 Days of development + 1 day of bug fixing
- Adán Alonso -Main Programming-
- Oliver Fuentes -Programming, Level Design-
- Álvaro Fernández -Graphics-
- Laura Daudén -Graphics-
- Omar Suillén -Music, Graphics, Level Design-
| Windows | https://mega.nz/#!WBd1kJLC!SDse1aQLd7Ykp3a94b0Yvq6rFcMYrPNul5sr2k59aDM |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=93175 |
Ratings
| Coolness | 46% | 1294 |
| Overall(Jam) | 3.25 | 535 |
| Audio(Jam) | 3.71 | 135 |
| Graphics(Jam) | 4.46 | 42 |
| Innovation(Jam) | 2.65 | 856 |
| Mood(Jam) | 3.87 | 95 |
Too bad you didn't have more levels, but really good job.
Some checkpoints or less punishing levels would probably have made my experience with the game better. I died alot (hehe I'm worthless, all my fault) but having to start over was a bit annoying in the long run.
Graphics are really good, but maybe level design needs a twist. At the start of the game, you walk so much without doing anything, and this can be good, but isn't when you die and restart the level from the beginning.
But it's a good work, and a hell of a job in these little time, Congratulations!
(Music makes it moody )
Congratulations I like it very much
Good luck :D
The beginning is a bit too long when I just have to walk a lot after I die :/ but i like the tough balance, makes me want to replay.
Yes, there are a lot of things that need fixing and improving, but we didn't have enough time :( We did what we could in the little time we had. The prototype is here and hopefully we'll improve it and finish it in the future!
Still, #thatarttho
However, I would have love to see more levels. This game is a nice and interesting idea!
The punishment for dying is just brutal. The walking distance until you get to the actual obstacles is too far. If I walk past the "Space to jump" tutorial more than once, it is a bad sign, and calls for a checkpoint further into the level. There is a input delay making jumping really hard.