{"author_link":"\/author\/zormon\/","author_name":"Zormon","author_uid":"93175","comments":[{"author_name":"bodsey","author_uid":"3672","time":"Apr 19, 2016 @ 10:49am","epoch":1461062640,"text":"I love the artstyle. Balance is a bit tough, I died a lot and the checkpoint are very far. Nice idea and great execution, congrats"},{"author_name":"fakeyou","author_uid":"7326","time":"Apr 19, 2016 @ 10:52am","epoch":1461062820,"text":"Very beautiful game, the atmosphere and graphics were really good. I died a few times and had to start all over so checkpoints would be nice.\r<br\/>\r<br\/>Too bad you didn't have more levels, but really good job."},{"author_name":"JOK","author_uid":"90111","time":"Apr 19, 2016 @ 10:53am","epoch":1461062880,"text":"The game really looks great! The shape shifting mechanic was nice as well. My favorite was the fishbowl :)\r<br\/>\r<br\/>Some checkpoints or less punishing levels would probably have made my experience with the game better. I died alot (hehe I'm worthless, all my fault) but having to start over was a bit annoying in the long run."},{"author_name":"ccglp","author_uid":"34494","time":"Apr 19, 2016 @ 10:54am","epoch":1461062940,"text":"(Hola desde ESNE- Madrid! :D)\r<br\/>\r<br\/>Graphics are really good, but maybe level design needs a twist. At the start of the game, you walk so much without doing anything, and this can be good, but isn't when you die and restart the level from the beginning.\r<br\/>\r<br\/>But it's a good work, and a hell of a job in these little time, Congratulations!\r<br\/>\r<br\/>(Music makes it moody )"},{"author_name":"davidkanc","author_uid":"92874","time":"Apr 19, 2016 @ 11:05am","epoch":1461063600,"text":"Awesome art and design but a bit frustrating the control of the jumper character because the movement inertia.\r<br\/>\r<br\/>Congratulations I like it very much"},{"author_name":"EdoMiyamoto","author_uid":"18304","time":"Apr 19, 2016 @ 11:09am","epoch":1461063840,"text":"Hey folks, game idea is cool, as well as the game design, but you really need to balance it. I try the first jump like 5 times, character didn't want to jump in time, then was stuck in a wall :\/ like bodsey said, checkpoint could be useful ! However I hope to play a post-LD version of this game 'cause it's promising :)"},{"author_name":"studdert249","author_uid":"59664","time":"Apr 19, 2016 @ 11:52am","epoch":1461066420,"text":"Music and the purple palette gave the game a sense of loneliness in a world that I would have liked to explore a bit more. But as others have said the walk back after dying is a bit on the extreme side."},{"author_name":"esayitch","author_uid":"16000","time":"Apr 19, 2016 @ 12:20pm","epoch":1461068100,"text":"The visuals are gorgeous and the sound is really sombre and suitable. This has a lot of potential, but it feels like the controls need a lot more tightening up as right now they are very fussy.\r<br\/>\r<br\/>Good luck :D"},{"author_name":"luvShape","author_uid":"93120","time":"Apr 19, 2016 @ 12:27pm","epoch":1461068520,"text":"not innovative game play but beautiful atmosphere. Very nice character animation! such a cute little creature :3 \r<br\/>The beginning is a bit too long when I just have to walk a lot after I die :\/ but i like the tough balance, makes me want to replay."},{"author_name":"TeamLambda","author_uid":"76236","time":"Apr 19, 2016 @ 12:31pm","epoch":1461068760,"text":"Those are really nice mechanics and mood. However The game itself is really punishing and sometimes it would be nice not to respawn at the beggining of the level :)"},{"author_name":"Zormon","author_uid":"93175","time":"Apr 19, 2016 @ 4:48pm","epoch":1461084180,"text":"Thanks for all the comments! \r<br\/>Yes, there are a lot of things that need fixing and improving, but we didn't have enough time :( We did what we could in the little time we had. The prototype is here and hopefully we'll improve it and finish it in the future!"},{"author_name":"Raysangar","author_uid":"92605","time":"Apr 19, 2016 @ 8:20pm","epoch":1461096900,"text":"What an amazing art and music! The difficulty is a litle bit a annoying sometimes, but great work"},{"author_name":"guoboism","author_uid":"24432","time":"Apr 21, 2016 @ 6:34am","epoch":1461220140,"text":"Whoa! Great art! I like the volume light effect at the tree, it looks really nice!"},{"author_name":"djfariel","author_uid":"52022","time":"Apr 22, 2016 @ 12:51am","epoch":1461285960,"text":"Game looked amazing, but ultimately I stopped playing because of the beginning of the level. You walk for what feels like a solid minute before you get to the first ledge.\r<br\/>Still, #thatarttho"},{"author_name":"goost","author_uid":"56261","time":"Apr 22, 2016 @ 7:38pm","epoch":1461353580,"text":"Great visuals, but the complete restart is pretty annoying yeah."},{"author_name":"Titangea","author_uid":"89391","time":"Apr 25, 2016 @ 4:05pm","epoch":1461600000,"text":"Nice game, beautiful art style, the mood is good, only two problems one is the cloud mode, maybe a good idea is use a timer to limit the cloud mode, without limit, if we use the cloud the other 2 modes dodn&acute;t have a reason to be used except to fall, the other problem are the checkpoints, some checkpoints could be something good. Good job."},{"author_name":"FengeR","author_uid":"89515","time":"Apr 29, 2016 @ 5:41pm","epoch":1461951360,"text":"Beautiful graphics and good mechanics but the inertia and the lack of checkpoints is a bit annoying.\r<br\/>However, I would have love to see more levels. This game is a nice and interesting idea!"},{"author_name":"Rock Eaters","author_uid":"90519","time":"Apr 29, 2016 @ 9:10pm","epoch":1461963900,"text":"Nice game but I had problems to download.."},{"author_name":"Headmade","author_uid":"42076","time":"Apr 30, 2016 @ 9:35am","epoch":1462008600,"text":"Nice atmosphere! The music is very eerie and the lighting really adds to the mysterious feeling. Nice light effects too.\r<br\/>\r<br\/>The punishment for dying is just brutal. The walking distance until you get to the actual obstacles is too far. If I walk past the &quot;Space to jump&quot; tutorial more than once, it is a bad sign, and calls for a checkpoint further into the level. There is a input delay making jumping really hard."}],"images":["ld35\/93175-f8ef07531a5d86e8ca64203e3de5f3d1.jpg","ld35\/93175-9b31bc4da3c09e46607975423409cdba.jpg","ld35\/93175-989f73ef51e648a5d299b8730d124d95.jpg","ld35\/93175-8d7d5116de158aef4d08f9179aed4990.jpg"],"links":[{"url":"https:\/\/mega.nz\/#!WBd1kJLC!SDse1aQLd7Ykp3a94b0Yvq6rFcMYrPNul5sr2k59aDM","text":"Windows"}],"metadata":{"g_key":"1306","g_author":"93175","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2650","g_title":"The Elemental","g_status":"UCHK1","g_place":"535","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93175-shot0-1461020678.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93175-shot1-1461020678.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93175-shot2-1461020678.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93175-shot3-1461020678.png-eq-900-500.jpg"],"text":"The Elemental is a prototype game that gives you the power to transform in a solid, liquid or mist.\r\n\r\n- In solid state, you can walk and jump normally.\r\n- When you are liquid, you will slide down slopes, but you can't jump.\r\n- At last, mist form allows you to fly but you lose movement power.\r\n\r\n\r\n### Software used ###\r\n\r\n- Engine: Unity 5.3 + Ferr 2D Terrain Editor.\r\n- Graphics: Adobe Photoshop\r\n- Audio: FL Studio + Audition\r\n\r\n### Team Work ###\r\n\r\n2 Days of development + 1 day of bug fixing\r\n\r\n- Ad\u00e1n Alonso -Main Programming-\r\n- Oliver Fuentes -Programming, Level Design-\r\n- \u00c1lvaro Fern\u00e1ndez -Graphics-\r\n- Laura Daud\u00e9n -Graphics-\r\n- Omar Suill\u00e9n -Music, Graphics, Level Design-","title":"The Elemental"}