Magnets, How Do They Work? by Lizzip
Objective:
Navigate the cube around the level. Smush all enemies with the cube and then head to the exit.
Player touches a wall. You lose.
Cube touches a wall. You lose.
Cube smushes the player. You lose.
Turret shoots the player. You lose.
I'm not even going to try and add a story around this. You're a 'jug-galo' with a magnet, in the desert, in an office, there's turrets in the office. I don't know.
Controls:
Camera
Mouse Wheel: Zoom in/out
Mouse RMB + Drag: Pan camera
Player
Space: Drop magnet
WASD/Arrows/ZQSD/,AOE: Movement
Navigate the cube around the level. Smush all enemies with the cube and then head to the exit.
Player touches a wall. You lose.
Cube touches a wall. You lose.
Cube smushes the player. You lose.
Turret shoots the player. You lose.
I'm not even going to try and add a story around this. You're a 'jug-galo' with a magnet, in the desert, in an office, there's turrets in the office. I don't know.
Controls:
Camera
Mouse Wheel: Zoom in/out
Mouse RMB + Drag: Pan camera
Player
Space: Drop magnet
WASD/Arrows/ZQSD/,AOE: Movement
| Web (HTML5) | http://playcanv.as/b/ynz7xtRJ |
| Video | https://www.youtube.com/watch?v=DeUl3iMV6dQ |
| Source | https://playcanvas.com/project/343049/code |
| Post LD Version (Web/HTML5) | http://playcanv.as/b/KXdj32qd |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=22200 |
Ratings
| Coolness | 53% | 3 |
| Overall | 2.91 | 787 |
| Audio | 3.06 | 361 |
| Fun | 2.85 | 728 |
| Graphics | 2.71 | 751 |
| Humor | 2.97 | 417 |
| Innovation | 3.44 | 322 |
| Mood | 3.00 | 484 |
| Theme | 3.74 | 239 |
Frustrating wall deaths, but hexagore's probably right that it makes it a much better challenge. Still probably found them more frustrating than fun, though.