Polysseum - LD Edition by Skiddings
Enter the Polysseum and fight!
Armed only with a swapper gun you must survive the trails of the Polysseum.
Cubes, Discs, Sentries, Boids and Cylinders will fly at you from all sides! Horrible monsters will hunt you down!
Swap places with the monsters at just the right time to get them caught in the traps made for you. Kill all the monsters to progress!
There are 5 waves.
Controls:
WASD - move
Mouse - look
Left click - swap places with a monster
Space - jump
Left Shift - sprint
Double tap WASD - dodge
F - turn on/off flash light
L - turn lights on/off (if you want to play on hard mode ;) )
Escape or P to pause
Are you not entertained?!
I've not had much chance to play test this, so it's probably horrible unbalanced and might be unwinnable, especially since it seems the health pickups are not spawning in!
Confession:
This is pretty much a new gamemode for a game I've been working on and off for a little while now.
All the physics stuff and basic movement I developed before the Jam.
All the level management, monster AI, monster Animations, outline shaders, teleporter and effects I did for the Jam.
Almost all assets are either primitives or free online. I'll produce a full credits later.
Programming and design by Skiddings.
Note about submission time: I had to upload a broken build originally because unity decided to fail to build (script folder permissions) and crashed losing some unsaved work just before the submission deadline. My own fault I know. I've updated the build post LD to allow it to be played, fixed some scaling issues and returned the level to the state it was before it crashed. >_<
Known Issues:
Health pickups don't spawn! -fixed (I would count this as a game breaking bug)
Menu on death has a resume button.
Camera shake is flakey.
Monsters don't always play a sound on death.
Trolls are really really hard to kill.
The columns don't seem to hurt the monsters.
The web player version is really broken - Finally fixed all the shader issues!
Armed only with a swapper gun you must survive the trails of the Polysseum.
Cubes, Discs, Sentries, Boids and Cylinders will fly at you from all sides! Horrible monsters will hunt you down!
Swap places with the monsters at just the right time to get them caught in the traps made for you. Kill all the monsters to progress!
There are 5 waves.
Controls:
WASD - move
Mouse - look
Left click - swap places with a monster
Space - jump
Left Shift - sprint
Double tap WASD - dodge
F - turn on/off flash light
L - turn lights on/off (if you want to play on hard mode ;) )
Escape or P to pause
Are you not entertained?!
I've not had much chance to play test this, so it's probably horrible unbalanced and might be unwinnable, especially since it seems the health pickups are not spawning in!
Confession:
This is pretty much a new gamemode for a game I've been working on and off for a little while now.
All the physics stuff and basic movement I developed before the Jam.
All the level management, monster AI, monster Animations, outline shaders, teleporter and effects I did for the Jam.
Almost all assets are either primitives or free online. I'll produce a full credits later.
Programming and design by Skiddings.
Note about submission time: I had to upload a broken build originally because unity decided to fail to build (script folder permissions) and crashed losing some unsaved work just before the submission deadline. My own fault I know. I've updated the build post LD to allow it to be played, fixed some scaling issues and returned the level to the state it was before it crashed. >_<
Known Issues:
Health pickups don't spawn! -fixed (I would count this as a game breaking bug)
Menu on death has a resume button.
Camera shake is flakey.
Monsters don't always play a sound on death.
Trolls are really really hard to kill.
The columns don't seem to hurt the monsters.
The web player version is really broken - Finally fixed all the shader issues!
Ratings
| Coolness | 72% | 3 |
| Overall(Jam) | 3.08 | 632 |
| Audio(Jam) | 2.70 | 532 |
| Fun(Jam) | 2.69 | 760 |
| Graphics(Jam) | 2.97 | 662 |
| Humor(Jam) | 2.28 | 790 |
| Innovation(Jam) | 3.25 | 406 |
| Mood(Jam) | 2.70 | 762 |
| Theme(Jam) | 3.14 | 671 |
I guess I shouldn't upload in such a rush.
I'll try to fix the actual webplayer version soon, the shaders are broken at the moment.
What browser you're using, your approximate computer power, the exact nature of the problem (freezes or not loading at all).
Small bug found: Multiplier acts crazy after clicking the restart button to start a new game. I've seen 25x.