{"author_link":"\/author\/skiddings\/","author_name":"Skiddings","author_uid":"15697","comments":[{"author_name":"dyfer","author_uid":"50857","time":"Apr 21, 2015 @ 2:54am","epoch":1429584540,"text":"coudn't open it, even in unity :s"},{"author_name":"SadSmile","author_uid":"49998","time":"Apr 21, 2015 @ 7:09pm","epoch":1429643040,"text":"Cool idea :D"},{"author_name":"jmborden","author_uid":"42811","time":"Apr 22, 2015 @ 12:53am","epoch":1429663680,"text":"Ugh Generally when I see a web link I think it is self hosted on a web site, not a downloadable file that must be opened."},{"author_name":"skiddings","author_uid":"15697","time":"Apr 22, 2015 @ 10:09am","epoch":1429697040,"text":"Sorry! I genuinely missed that!\r<br\/>I guess I shouldn't upload in such a rush.\r<br\/>I'll try to fix the actual webplayer version soon, the shaders are broken at the moment."},{"author_name":"Fanttum","author_uid":"42108","time":"Apr 24, 2015 @ 12:27am","epoch":1429834920,"text":"dude, looks really sweet. Any web play coming soon? Or Mac port?"},{"author_name":"OrangeSpikyGames","author_uid":"50508","time":"Apr 24, 2015 @ 8:26pm","epoch":1429906860,"text":"The web version repeatedly froze for me in chrome on mac."},{"author_name":"Prowler","author_uid":"49063","time":"Apr 24, 2015 @ 8:42pm","epoch":1429907820,"text":"Wow! First of all: Good job. :D I died a few times and wondered how to shoot those enemies until I finally realized the game mechanic. (I should have read the description first ;) ). Good concept and tough gameplay. Nice!"},{"author_name":"abcdef65g","author_uid":"29151","time":"Apr 24, 2015 @ 11:19pm","epoch":1429917240,"text":"Couldn't get to play it, neither online nor on the downloadable file. A shame, since it looks visually interesting on those screens, specially considering the small time frame."},{"author_name":"Skiddings","author_uid":"15697","time":"Apr 25, 2015 @ 11:58am","epoch":1429962780,"text":"For people struggling to play could you let me know in more details what the problem was?\r<br\/>What browser you're using, your approximate computer power, the exact nature of the problem (freezes or not loading at all)."},{"author_name":"Frozenfire92","author_uid":"51130","time":"Apr 25, 2015 @ 5:03pm","epoch":1429981080,"text":"Interesting concept. It was also left click for me that swapped not right"},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Apr 25, 2015 @ 5:14pm","epoch":1429981740,"text":"Interesting mechanic. I found it difficult to actually pull off a kill though, the timing of it is quite tricky. Those levitating cubes-o-death are pretty brutal. I'd have liked a mouse invert option.  Neat game overall!"},{"author_name":"bobismijnnaam","author_uid":"20562","time":"Apr 29, 2015 @ 6:38pm","epoch":1430332380,"text":"Was fun to run around and switch places, but I didn't really understand the purpose of the game. Sounds and animations were nice, and the AI movements of some blocks were pretty interesting."},{"author_name":"arhpositive","author_uid":"11575","time":"Apr 29, 2015 @ 8:20pm","epoch":1430338500,"text":"It's good idea and a solid implementation in a short amount of time, regardless of what was ready before the jam started.\r<br\/>\r<br\/>Small bug found: Multiplier acts crazy after clicking the restart button to start a new game. I've seen 25x."},{"author_name":"waveformmodulations","author_uid":"35354","time":"Apr 29, 2015 @ 8:39pm","epoch":1430339640,"text":"Had some great effects, the skellingtons were 2spooky4me"},{"author_name":"LuisDC","author_uid":"42345","time":"Apr 29, 2015 @ 10:02pm","epoch":1430344620,"text":"It froze my computer :( it's a shame, couldn't try it well."},{"author_name":"Squarlboy","author_uid":"50488","time":"Apr 29, 2015 @ 10:07pm","epoch":1430344920,"text":"thats a great idea but its kinda hard to control."},{"author_name":"kipelovets","author_uid":"46923","time":"Apr 29, 2015 @ 10:13pm","epoch":1430345280,"text":"That looks like done very professionally, but the first swap freezes my browser completely)"},{"author_name":"ermrk","author_uid":"52446","time":"May 2, 2015 @ 10:55pm","epoch":1430607000,"text":"Nice game! I just did not figured out, how detect that something is flying on my. So I end up teleporting between enemyes every time i can."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"May 7, 2015 @ 11:27pm","epoch":1431040920,"text":"The game was rather buggy in the web player.  Worst of all, the size of the game in the window was slightly larger than my computer's native resolution (2560x1600 @2x).  I liked the game concept when it was working."},{"author_name":"rogueNoodle","author_uid":"21449","time":"May 11, 2015 @ 8:05pm","epoch":1431374400,"text":"Interesting concept! Has a few stability issues, but what jam entry doesn't ;)"}],"images":["ld32\/15697-ed496c98ed271a21ec0eaa7432796bfa.jpg","ld32\/15697-0ba8a48675264c7232eef0fdd3a4ac80.jpg","ld32\/15697-213626ecedebc4bfde46392626e75230.jpg","ld32\/15697-9568de9e9f897b66989d8a6966c73217.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/63942996\/LD32\/Windows\/Polysseum%20LD32%20Edition.rar","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/63942996\/LD32\/Webplayer\/Jam%20Final\/Jam%20Final.html","text":"Web"}],"metadata":{"g_key":"11275","g_author":"15697","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"11305","g_title":"Polysseum - LD Edition","g_status":"UCHK1","g_place":"632","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/15697-shot0-1429585963.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/15697-shot1-1429582426.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/15697-shot2-1429585963.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/15697-shot3-1429585963.PNG-eq-900-500.jpg"],"text":"Enter the Polysseum and fight!\r\n\r\nArmed only with a swapper gun you must survive the trails of the Polysseum.\r\n\r\nCubes, Discs, Sentries, Boids and Cylinders will fly at you from all sides! Horrible monsters will hunt you down!\r\n\r\nSwap places with the monsters at just the right time to get them caught in the traps made for you. Kill all the monsters to progress!\r\n\r\nThere are 5 waves.\r\n\r\nControls:\r\nWASD - move\r\nMouse - look\r\nLeft click - swap places with a monster\r\nSpace - jump\r\nLeft Shift - sprint\r\nDouble tap WASD - dodge\r\nF - turn on\/off flash light\r\nL - turn lights on\/off (if you want to play on hard mode ;) )\r\n\r\nEscape or P to pause\r\n\r\nAre you not entertained?!\r\n\r\nI've not had much chance to play test this, so it's probably horrible unbalanced and might be unwinnable, especially since it seems the health pickups are not spawning in!\r\n\r\nConfession:\r\nThis is pretty much a new gamemode for a game I've been working on and off for a little while now.\r\nAll the physics stuff and basic movement I developed before the Jam. \r\nAll the level management, monster AI, monster Animations, outline shaders, teleporter and effects I did for the Jam.\r\n\r\nAlmost all assets are either primitives or free online. I'll produce a full credits later.\r\nProgramming and design by Skiddings.\r\n\r\nNote about submission time: I had to upload a broken build originally because unity decided to fail to build (script folder permissions) and crashed losing some unsaved work just before the submission deadline. My own fault I know. I've updated the build post LD to allow it to be played, fixed some scaling issues and returned the level to the state it was before it crashed. >_<\r\n\r\nKnown Issues:\r\nHealth pickups don't spawn! -fixed (I would count this as a game breaking bug)\r\nMenu on death has a resume button.\r\nCamera shake is flakey.\r\nMonsters don't always play a sound on death.\r\nTrolls are really really hard to kill.\r\nThe columns don't seem to hurt the monsters.\r\nThe web player version is really broken - Finally fixed all the shader issues!","title":"Polysseum - LD Edition"}