Cellular Warfare by VDZ
(Updated on April 21st, 2015. For judging, please use the original version (first two links). For just playing for fun, the post-LD version is highly recommended (online records, more maps, etc).)
Our scientists have engineered giant single-celled organisms for
use in combat. It is your task to deploy these organisms to
crush our enemies.
Cellular Warfare is a more video game-like take on Conway's
Game of Life. Use the mechanics of Game of Life to kill your
enemies in this puzzle/strategy game.
A detailed explanation of game rules can be found in-game,
just click 'How to play' from the main menu.
This game is Windows-only.
This game is public domain. Feel free to do whatever you want with it.
Our scientists have engineered giant single-celled organisms for
use in combat. It is your task to deploy these organisms to
crush our enemies.
Cellular Warfare is a more video game-like take on Conway's
Game of Life. Use the mechanics of Game of Life to kill your
enemies in this puzzle/strategy game.
A detailed explanation of game rules can be found in-game,
just click 'How to play' from the main menu.
This game is Windows-only.
This game is public domain. Feel free to do whatever you want with it.
| Download + .NET/XNA installers | http://www.stack.nl/~vdz/misc/CellularWarfarePlusXNANET.zip |
| Download | http://www.stack.nl/~vdz/misc/CellularWarfare.zip |
| Post-LD version (v3) - NOT FOR JUDGING ONLY FOR FUN | http://www.stack.nl/~vdz/misc/CellularWarfarelatest.zip |
| Source (SVN; Visual Studio 2010, C#/XNA) | http://vdzserver.org/ld32/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=7284 |
Ratings
| Coolness | 41% | 1634 |
| Overall | 3.27 | 462 |
| Audio | 3.45 | 161 |
| Fun | 2.95 | 638 |
| Graphics | 2.43 | 908 |
| Humor | 2.40 | 718 |
| Innovation | 3.45 | 315 |
| Mood | 2.79 | 664 |
| Theme | 3.38 | 520 |
Love the idea of using conways game of life, although I did just tend to trial and error it.
Graphics were very simple
Good number of levels and a level editor which is excellent considering the time constraints.
The music syncing with the gameplay and the different layers of music for different events were very cool. Would've been nice to have a speedup button a la Chu Chu Rocket.
Was a fun learning experience. I found a lot of it to be trial and error though because I didn't know what the effects would be, but that's my bad really.
Very cool that you included a map editor too, and really helpful tutorial. Graphics are basic but cool and fitting, tutorial was also humourous. Great use of the theme.
I still have 4 levels to complete and I'm going to do that now but I wanted to make sure I get a rating and some feedback in before the deadline.
Great work as usual, I love seeing the range of games you make.