Une arme peu conventionelle by Skywilly

[raw]
made by Skywilly for LD32 (COMPO)
Français :

C’est une très courte Visual Novel créée avec le logiciel Tyranobuilder.

En fait c’est amusant : je suis rédacteur en chef de Game Side Story et j’ai reçu ce logiciel pour en écrire la critique. Je ne savais vraiment pas quoi dire, du coup j’ai profité de ce Ludum Dare pour expérimenter le logiciel. Et je dois avouer qu’il est plutôt pratique !

A côté de ça je n’ai pas pu m’empêcher d’y ajouter mes LEGO, je suis beaucoup trop fan. Et puis ça me permettait de jouer avec mon appareil photo (les fonds ont aussi été pris ce dimanche après-midi près de chez moi).

Au-delà de ça, ce n’est pas vraiment un jeu puisqu’il suffit d’aller à la Bibliothèque pour avoir le lien qu’il faut afin de terminer l’histoire.

Prenez le temps d’aller ailleurs ;) Je n’ai pas eu le temps (ni trop l’envie) de coder quoi que ce soit pour ajouter du score, etc… Désolé pour ça.

En espérant que, tout de même, vous trouverez ça amusant !

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English :

This is a really short Visual Novel created with the Tyranobuilder software.

Fun fact : I’m the editor in chief of GameSideStory and I received this software to review it. I didn’t really know what to say, so I took advantage of this Ludum Dare to try the software. And I must admit that it’s pretty convenient !

On the other side, I couldn’t stop myself to add my LEGO, I’m such a fan. And it allowed me to play with my camera (the backgrounds have also been shot Sunday afternoon near where I live).

Beyond that, this is no really a game since you have to go to the library to get the good path to end the story. Take the time to go somewhere else ;)

I didn’t have the time (nor the will) to code anything to add some score, etc… Sorry about that.

I wish that you’ll still enjoy it !

Ratings

Coolness 30% 2008
Overall 2.17 1128
Fun 1.67 1118
Graphics 2.44 901
Humor 2.28 785
Mood 2.44 899
Theme 1.61 1119

Feedback

JacksGamesSucks
20. Apr 2015 · 10:23 UTC
its a story not a game
kaype
20. Apr 2015 · 10:26 UTC
I have to agree with @JacksGameSucks on this one... While it isn't a bad work it doesn't really fit in that well. :/
🎤 Skywilly
20. Apr 2015 · 10:42 UTC
I wanted to make a gauge "angry" with several levels, etc ... But I did not succeed. Rather than just let go, I decided to at least finish the short story.

But yes, it is more a story ... ;)
Pierrec
20. Apr 2015 · 11:19 UTC
The LEGo characters and the blurry backgrounds are really nice touches. I must object: the fact that it is short and not very interactive doesn't make this less of a game! It's obvious you had fun doing the library scene ^^

I played the web version and loading the scenes was WAYYYY too long. Is it because you used high res pictures? (if so, you probably should have not). I'm wondering because I'm planning to use Tyranobuilder, and if the software is in cause for this, well, I might not.
🎤 Skywilly
20. Apr 2015 · 12:13 UTC
Yes i use high res pictures, PNG, because it's more easy to edit fast. But you can use .JPG, etc... It's really my error, not a Tyranobuilder error ;)
maunovaha
20. Apr 2015 · 19:38 UTC
interesting take, however I would have enjoyed it more with game -like graphics. :)
tanjent
21. Apr 2015 · 19:13 UTC
Hah, did not expect something like this! The range of interactive things in this compo is really part of the charm :) I've never really thought about making content with real life pieces, but I think this 'game' shows that is yet another tool to use. The LEGO characters themselves are like preset modular 3D models that you can assemble, skin and animate, just like in Blender et.al.
badlydrawnrod
26. Apr 2015 · 17:18 UTC
It had a bit of an art film feel to it. The software you used looked cool and I like the gratuitous use of Lincoln. I did half want the girlfriend to end up being Darth Vader though.
Traumendes_Madchen
09. May 2015 · 18:31 UTC
My, my, it's not that usual to see a journalist making a LD game in order to write a review XD. I know some people who've tried Tyrano Builder and it doesn't sound that great, so I'll stay a RenPy fan for now. Did you try it as well? It's the best engine to make visual novel IMO!

I've read the French version BTW. Not bad for someone who was just playing around and it does fit the theme ;).