{"author_link":"\/author\/skywilly\/","author_name":"Skywilly","author_uid":"4255","comments":[{"author_name":"JacksGamesSucks","author_uid":"16491","time":"Apr 20, 2015 @ 10:28am","epoch":1429525380,"text":"its a story not a game"},{"author_name":"kaype","author_uid":"25076","time":"Apr 20, 2015 @ 10:31am","epoch":1429525560,"text":"I have to agree with @JacksGameSucks on this one... While it isn't a bad work it doesn't really fit in that well. :\/"},{"author_name":"Skywilly","author_uid":"4255","time":"Apr 20, 2015 @ 10:47am","epoch":1429526520,"text":"I wanted to make a gauge &quot;angry&quot; with several levels, etc ... But I did not succeed. Rather than just let go, I decided to at least finish the short story.\r<br\/>\r<br\/>But yes, it is more a story ... ;)"},{"author_name":"Pierrec","author_uid":"1874","time":"Apr 20, 2015 @ 11:24am","epoch":1429528740,"text":"The LEGo characters and the blurry backgrounds are really nice touches. I must object: the fact that it is short and not very interactive doesn't make this less of a game! It's obvious you had fun doing the library scene ^^  \r<br\/>\r<br\/>I played the web version and loading the scenes was WAYYYY too long. Is it because you used high res pictures? (if so, you probably should have not). I'm wondering because I'm planning to use Tyranobuilder, and if the software is in cause for this, well, I might not."},{"author_name":"Skywilly","author_uid":"4255","time":"Apr 20, 2015 @ 12:18pm","epoch":1429531980,"text":"Yes i use high res pictures, PNG, because it's more easy to edit fast. But you can use .JPG, etc... It's really my error, not a Tyranobuilder error ;)"},{"author_name":"maunovaha","author_uid":"41499","time":"Apr 20, 2015 @ 7:43pm","epoch":1429558680,"text":"interesting take, however I would have enjoyed it more with game -like graphics. :)"},{"author_name":"tanjent","author_uid":"36394","time":"Apr 21, 2015 @ 7:18pm","epoch":1429643580,"text":"Hah, did not expect something like this! The range of interactive things in this compo is really part of the charm :) I've never really thought about making content with real life pieces, but I think this 'game' shows that is yet another tool to use. The LEGO characters themselves are like preset modular 3D models that you can assemble, skin and animate, just like in Blender et.al."},{"author_name":"badlydrawnrod","author_uid":"745","time":"Apr 26, 2015 @ 5:23pm","epoch":1430068680,"text":"It had a bit of an art film feel to it.  The software you used looked cool and I like the gratuitous use of Lincoln.  I did half want the girlfriend to end up being Darth Vader though."},{"author_name":"Traumendes_Madchen","author_uid":"39080","time":"May 9, 2015 @ 6:36pm","epoch":1431196260,"text":"My, my, it's not that usual to see a journalist making a LD game in order to write a review XD. I know some people who've tried Tyrano Builder and it doesn't sound that great, so I'll stay a RenPy fan for now. Did you try it as well? It's the best engine to make visual novel IMO!\r<br\/>\r<br\/>I've read the French version BTW. Not bad for someone who was just playing around and it does fit the theme ;)."}],"images":["ld32\/4255-0b6d060d8c3dd7dfba3a1e4e28111b0b.jpg","ld32\/4255-92c016eb27ee11d5c63456c71d0b6b2b.jpg","ld32\/4255-e8d860b9c59a018d201484335983f39f.jpg","ld32\/4255-d1a3eb7d2573b3ceac4ff7db5d347c0a.jpg"],"links":[{"url":"http:\/\/www.gamesidestory.com\/soon\/LD32\/FR\/LD32_FR.rar","text":"Windows (FR)"},{"url":"http:\/\/www.gamesidestory.com\/soon\/LD32\/US\/LD32_US.rar","text":"Windows (US)"},{"url":"http:\/\/www.gamesidestory.com\/soon\/LD32\/FR\/","text":"Web (FR) (Des chargements...)"},{"url":"http:\/\/www.gamesidestory.com\/soon\/LD32\/US\/","text":"Web (US) (Some Loadings...)"},{"url":"http:\/\/www.gamesidestory.com\/soon\/LD32\/Ludum_Dare_32_Sources.rar","text":"Source"}],"metadata":{"g_key":"10317","g_author":"4255","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"10351","g_title":"Une arme peu conventionelle","g_status":"UCHK1","g_place":"1128","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/4255-shot0-1429471460.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/4255-shot1-1429471170.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/4255-shot2-1429471170.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/4255-shot3-1429471460.jpg-eq-900-500.jpg"],"text":"Fran\u00e7ais :\r\n\r\nC\u2019est une tr\u00e8s courte Visual Novel cr\u00e9\u00e9e avec le logiciel Tyranobuilder. \r\n\r\nEn fait c\u2019est amusant : je suis r\u00e9dacteur en chef de Game Side Story et j\u2019ai re\u00e7u ce logiciel pour en \u00e9crire la critique. Je ne savais vraiment pas quoi dire, du coup j\u2019ai profit\u00e9 de ce Ludum Dare pour exp\u00e9rimenter le logiciel. Et je dois avouer qu\u2019il est plut\u00f4t pratique !\r\n\r\nA c\u00f4t\u00e9 de \u00e7a je n\u2019ai pas pu m\u2019emp\u00eacher d\u2019y ajouter mes LEGO, je suis beaucoup trop fan. Et puis \u00e7a me permettait de jouer avec mon appareil photo (les fonds ont aussi \u00e9t\u00e9 pris ce dimanche apr\u00e8s-midi pr\u00e8s de chez moi).\r\n\r\nAu-del\u00e0 de \u00e7a, ce n\u2019est pas vraiment un jeu puisqu\u2019il suffit d\u2019aller \u00e0 la Biblioth\u00e8que pour avoir le lien qu\u2019il faut afin de terminer l\u2019histoire.\r\n\r\nPrenez le temps d\u2019aller ailleurs ;) Je n\u2019ai pas eu le temps (ni trop l\u2019envie) de coder quoi que ce soit pour ajouter du score, etc\u2026 D\u00e9sol\u00e9 pour \u00e7a.\r\n\r\nEn esp\u00e9rant que, tout de m\u00eame, vous trouverez \u00e7a amusant !\r\n\r\n- \r\n\r\nEnglish :\r\n\r\nThis is a really short Visual Novel created with the Tyranobuilder software.\r\n\r\nFun fact : I\u2019m the editor in chief of GameSideStory and I received this software to review it. I didn\u2019t really know what to say, so I took advantage of this Ludum Dare to try the software. And I must admit that it\u2019s pretty convenient ! \r\n\r\nOn the other side, I couldn\u2019t stop myself to add my LEGO, I\u2019m such a fan. And it allowed me to play with my camera (the backgrounds have also been shot Sunday afternoon near where I live). \r\n\r\nBeyond that, this is no really a game since you have to go to the library to get the good path to end the story. Take the time to go somewhere else ;) \r\n\r\nI didn\u2019t have the time (nor the will) to code anything to add some score, etc\u2026 Sorry about that. \r\n\r\nI wish that you\u2019ll still enjoy it !","title":"Une arme peu conventionelle"}