Hellish Grind by Jeedan
Yeaaaaaaah this Ludum dare didn't go as planned. This is my second Ludum Dare, I guess I am not used to the timeframe yet.
The premise for the game was going to be but i never got to the part where i can add story stuffs:
* You are a demon / devil
* You want to become THE DEVIL / King of Hell
* to become the King of hell you need a crew
* the most badass crew
* so you fight through hell and defeat Satan's top dogs
I tried building a turn based RPG (just the battle part). Combat should be similar to Chrono Trigger.
I had TON problems with the turn based part... took 99% of the time, which left me with little time to polish and add more features.
However it was fun! Feedback appreciated.
Tons of bugs:
- values don't update on wave change (for enemy health)
Things I wanted to add:
- enemy animations
- more attacks + animations
- art and sound?
The premise for the game was going to be but i never got to the part where i can add story stuffs:
* You are a demon / devil
* You want to become THE DEVIL / King of Hell
* to become the King of hell you need a crew
* the most badass crew
* so you fight through hell and defeat Satan's top dogs
I tried building a turn based RPG (just the battle part). Combat should be similar to Chrono Trigger.
I had TON problems with the turn based part... took 99% of the time, which left me with little time to polish and add more features.
However it was fun! Feedback appreciated.
Tons of bugs:
- values don't update on wave change (for enemy health)
Things I wanted to add:
- enemy animations
- more attacks + animations
- art and sound?
Good work anyway for the system :)
Andrew, yeaaaaaaaaaaaaaah really nothing there :P i didn't get very far game wise. Never gotten to implement a win condition in a game yet ;/