frogmaster

LD30

I’m in!

Hey!

After having a small-one-jam break, I’m in for the LD #30 ! Yahoo!

I’m using, as usual, Love2D, GIMP, sfxr, some neat libraries for Love2D (ANaL for animation, Love-debug and also a network library).

Also, potentially I can touch GP5, TuxGuitar, MilkyTracker and Inkscape.

Today I started pretty late and after 2-3 hours of work I have 200 lines of code and a working “Angry bird” clone :)

The game is about beetles! The idea is that we classically throw animals into buildings but here’s the twist: something went wrong and our game universe got expanded: somehow we met another thrower! And moreover: he’s trying to destroy our home! So we need to hurry and destroy him before he destroys us!

The mechanics is a mix of “Angry birds” and “Scorched”. We’ll see how will it blend :)

The Beetles!

Beetles attacking :)

I’m out :(

Sorry, I’m super embarrassed but I have to confess my failure.

The truth is few things have caused it and I’m really disappointed, I still believe in my idea.

That’s why I’ll try to finish my game in the future (now is bad time for me, I hope I’ll be able to get to it before LD#31).

Well, I also want to congratulate all of you who succeeded, especially a friend of mine, Ramori, who just started his adventure with Ludum Dare.

I’m also keeping my fingers crossed for those who are still making those final touches for the Jam.

See you during the LD #31!