{"author_link":"\/users\/ondrej-paska","author_name":"ondrej.paska","author_uid":"ondrej-paska","comments":[],"epoch":1501532714,"event":"LD39","format":"md","ldjam_node_id":45690,"likes":0,"metadata":{"p_key":"99342","p_author":"ondrej.paska","p_authorkey":"1006072","p_urlkey":"315037","p_title":"Powerless - Post mortem ","p_cat":"LDJam ","p_event":"LD39","p_time":"1501532714","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1006072","us_name":"ondrej.paska","us_username":"ondrej-paska","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":6072,"body":"My favourite gamejam so far! At first I didn't like the theme at all, then I realised that I could take it to mean political power and an idea began to form (thanks shower!).\n\nSince I'm a programmer I wanted to spend the majority of time programming. So I decided to make a 2D simulation of a totalitarian state with different actors who influence each other.\n\nWhen I saw the first simulated citizens wandering around and having kids, I was really excited.\n\nThe art was to be as simple as possible, to allow me to focus on gameplay, but I think it turned out pretty nice as I limited the palette to just one color (red) and shades of grey.\n\nI got stuck for quite a while on nice blood effect. Particle effects in Unity felt a bit out of style (or I don't know how to use them properly). I used 4 copies of the same sprite, rotated and scaled in code, layered over each other. To make the center part darker I had to use a custom shader, which seems like overkill for such a small effect. (maybe also why Unity keeps randomly crashing).\n\nSaturday evening I had playable prototype and on Sunday I added the police and then spent a lot of time on a nice tutorial. I added soundtrack from my friend and brother-in-law CR Hougaard and some sound effects I found online. I tried to make everything fit the dark mood of the game.\n\nDefinitely recommend sticking to 2D, it really leaves more time for tuning and polishing.\n\nOverall I'm glad I participated again!\n\nFeedback is always appriciated.\n\n![5tw.png](\/\/\/raw\/8b7\/1\/z\/6d4b.png)\n\n\n","comments":0,"created":"2017-07-31T19:59:06Z","files":[],"files-timestamp":0,"id":45690,"love":0,"meta":[],"modified":"2017-07-31T20:25:37Z","name":"Powerless - Post mortem ","node-timestamp":"2017-07-31T20:25:37Z","parent":41858,"parents":[1,5,9,32802,41858],"path":"\/events\/ludum-dare\/39\/powerless-1\/powerles-post-mortem","published":"2017-07-31T20:25:14Z","scope":"public","slug":"powerles-post-mortem","subsubtype":"","subtype":"","type":"post","version":119651},"node_metadata":{"n_key":"45690","n_urlkey":"315037","n_parent":"41858","n_path":"\/events\/ludum-dare\/39\/powerless-1\/powerles-post-mortem","n_slug":"powerles-post-mortem","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6072","n_created":"1501531146","n_modified":"1501532737","n_version":"119651","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/powerless-1\/powerles-post-mortem","text":"My favourite gamejam so far! At first I didn't like the theme at all, then I realised that I could take it to mean political power and an idea began to form (thanks shower!).\n\nSince I'm a programmer I wanted to spend the majority of time programming. So I decided to make a 2D simulation of a totalitarian state with different actors who influence each other.\n\nWhen I saw the first simulated citizens wandering around and having kids, I was really excited.\n\nThe art was to be as simple as possible, to allow me to focus on gameplay, but I think it turned out pretty nice as I limited the palette to just one color (red) and shades of grey.\n\nI got stuck for quite a while on nice blood effect. Particle effects in Unity felt a bit out of style (or I don't know how to use them properly). I used 4 copies of the same sprite, rotated and scaled in code, layered over each other. To make the center part darker I had to use a custom shader, which seems like overkill for such a small effect. (maybe also why Unity keeps randomly crashing).\n\nSaturday evening I had playable prototype and on Sunday I added the police and then spent a lot of time on a nice tutorial. I added soundtrack from my friend and brother-in-law CR Hougaard and some sound effects I found online. I tried to make everything fit the dark mood of the game.\n\nDefinitely recommend sticking to 2D, it really leaves more time for tuning and polishing.\n\nOverall I'm glad I participated again!\n\nFeedback is always appriciated.\n\n![5tw.png](\/\/\/raw\/8b7\/1\/z\/6d4b.png)\n\n\n","title":"Powerless - Post mortem ","wayback_source":[]}