{"author_link":"\/users\/rijnswand","author_name":"rijnswand","author_uid":"rijnswand","comments":[],"epoch":1501474510,"event":"LD39","format":"md","ldjam_node_id":45042,"likes":5,"metadata":{"p_key":"99046","p_author":"rijnswand","p_authorkey":"1000365","p_urlkey":"314740","p_title":"Sleep solves everything","p_cat":"LDJam ","p_event":"LD39","p_time":"1501474510","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1000365","us_name":"rijnswand","us_username":"rijnswand","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":365,"body":"Late joining the jam post. I started Saturday afternoon with an idea I liked, had to scrape my first attempt since it was going nowhere, but followed with the same idea and a different approach.\n\nSpent all Saturday night fighting the stupid player physics and went to bed Sunday morning feeling defeated and thinking I wouldn't be able to finish. A few hours of sleep later I managed to fix the physics with just a simple solution my sleep deprived self couldn't find for hours, and then spent the rest of the Sunday actually working on the game.\n\n\nHere are a couple of screenshots:\n![Captura de pantalla de 2017-07-31 05-59-30.png](\/\/\/raw\/d61\/z\/648b.png)\n![Captura de pantalla de 2017-07-31 05-59-55.png](\/\/\/raw\/d61\/z\/648d.png)\nNow all I have left is adding the music, menus\/tutorial, and tying some loose ends. Going to bed optimistic this time. :smile:","comments":0,"created":"2017-07-31T04:06:50Z","files":[],"files-timestamp":0,"id":45042,"love":5,"love-timestamp":"2017-07-31T07:41:44Z","meta":[],"modified":"2017-07-31T07:41:44Z","name":"Sleep solves everything","node-timestamp":"2017-07-31T05:16:10Z","parent":45040,"parents":[1,5,9,32802,45040],"path":"\/events\/ludum-dare\/39\/tiny-explorer\/sleep-solves-everything","published":"2017-07-31T04:15:10Z","scope":"public","slug":"sleep-solves-everything","subsubtype":"","subtype":"","type":"post","version":115065},"node_metadata":{"n_key":"45042","n_urlkey":"314740","n_parent":"45040","n_path":"\/events\/ludum-dare\/39\/tiny-explorer\/sleep-solves-everything","n_slug":"sleep-solves-everything","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"365","n_created":"1501474010","n_modified":"1501486904","n_version":"115065","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/tiny-explorer\/sleep-solves-everything","text":"Late joining the jam post. I started Saturday afternoon with an idea I liked, had to scrape my first attempt since it was going nowhere, but followed with the same idea and a different approach.\n\nSpent all Saturday night fighting the stupid player physics and went to bed Sunday morning feeling defeated and thinking I wouldn't be able to finish. A few hours of sleep later I managed to fix the physics with just a simple solution my sleep deprived self couldn't find for hours, and then spent the rest of the Sunday actually working on the game.\n\n\nHere are a couple of screenshots:\n![Captura de pantalla de 2017-07-31 05-59-30.png](\/\/\/raw\/d61\/z\/648b.png)\n![Captura de pantalla de 2017-07-31 05-59-55.png](\/\/\/raw\/d61\/z\/648d.png)\nNow all I have left is adding the music, menus\/tutorial, and tying some loose ends. Going to bed optimistic this time. :smile:","title":"Sleep solves everything","wayback_source":[]}