{"author_link":"\/users\/sebbernery","author_name":"sebbernery","author_uid":"sebbernery","comments":[],"epoch":1501270712,"event":"LD39","format":"md","ldjam_node_id":39511,"likes":1,"metadata":{"p_key":"97333","p_author":"sebbernery","p_authorkey":"1000492","p_urlkey":"312999","p_title":"LD39: I'm in !","p_cat":"LDJam ","p_event":"LD39","p_time":"1501270712","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000492","us_name":"sebbernery","us_username":"sebbernery","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":8,"author":492,"body":"Hello everybody !\nIt feels strange to make a new ludum that early, but hey, it's duty call !\nI've hesitated about which technology to use, but I'll go on HaxeFlixel this time again. I used Godot in my previous ldjam entry, but the web export is still not fully functional, that's sad.\n\nSo here is a recap on technologies I'll probably use this week end :\n * Haxe\n * HaxeFlixel\n * Inkscape\n\nand maybe ...\n * Krita\n * LMMS\n * SFRX\n * Tiled\n * Synfig\n\nObviously, I'll use [Staaxe](https:\/\/github.com\/sebbernery\/staaxe) and [Polom](https:\/\/code.vikindie.fr\/Sebastien\/GamesTools\/).\n\nI'll be with some friends from [Vikindie](https:\/\/www.vikindie.fr\/) in the week end, we plan to stream on [Twitch](https:\/\/www.twitch.tv\/vikindie), stay tunned !\n\nSome warmup footage :\n\n![warmup.gif](\/\/\/raw\/ce1\/z\/4e6b.gif)\n\nHave fun.","comments":0,"created":"2017-07-28T19:26:05Z","files":[],"files-timestamp":0,"id":39511,"love":1,"love-timestamp":"2017-07-28T19:49:31Z","meta":[],"modified":"2017-07-28T19:49:31Z","name":"LD39: I'm in !","node-timestamp":"2017-07-28T19:38:32Z","parent":39510,"parents":[1,5,9,32802,39510],"path":"\/events\/ludum-dare\/39\/noanes-walk\/ld39-im-in","published":"2017-07-28T19:38:32Z","scope":"public","slug":"ld39-im-in","subsubtype":"","subtype":"","type":"post","version":97595},"node_metadata":{"n_key":"39511","n_urlkey":"312999","n_parent":"39510","n_path":"\/events\/ludum-dare\/39\/noanes-walk\/ld39-im-in","n_slug":"ld39-im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"492","n_created":"1501269965","n_modified":"1501271371","n_version":"97595","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/noanes-walk\/ld39-im-in","text":"Hello everybody !\nIt feels strange to make a new ludum that early, but hey, it's duty call !\nI've hesitated about which technology to use, but I'll go on HaxeFlixel this time again. I used Godot in my previous ldjam entry, but the web export is still not fully functional, that's sad.\n\nSo here is a recap on technologies I'll probably use this week end :\n * Haxe\n * HaxeFlixel\n * Inkscape\n\nand maybe ...\n * Krita\n * LMMS\n * SFRX\n * Tiled\n * Synfig\n\nObviously, I'll use [Staaxe](https:\/\/github.com\/sebbernery\/staaxe) and [Polom](https:\/\/code.vikindie.fr\/Sebastien\/GamesTools\/).\n\nI'll be with some friends from [Vikindie](https:\/\/www.vikindie.fr\/) in the week end, we plan to stream on [Twitch](https:\/\/www.twitch.tv\/vikindie), stay tunned !\n\nSome warmup footage :\n\n![warmup.gif](\/\/\/raw\/ce1\/z\/4e6b.gif)\n\nHave fun.","title":"LD39: I'm in !","wayback_source":[]}