Up the ante!
After the utter disaster that was LDJam38 for me, I've decided to take a more calm approach to the event.
While I will be participating in LD39, this time I'll do it in "jam mode". I'll still be working alone and I won't (or I don't plan to) use external materials, I think the extra time and the possibility of using already crafted art could make for a better more learning-focused experience.
Project info:
Game Engine: Unity 5.6.1
Language: C#
Editor: Visual Studio 2017
Graphics: Gimp 2.8.2
Music & Sound: Audicity / Bosca Ceoil / sfxr