{"author_link":"\/users\/jpat","author_name":"jpat","author_uid":"jpat","comments":[],"epoch":1777036797,"event":"LD59","format":"md","ldjam_node_id":431953,"likes":4,"metadata":{"p_key":"96648","p_author":"jpat","p_authorkey":"1428140","p_urlkey":"312293","p_title":"Sorry to anyone who got pancaked","p_cat":"LDJam ","p_event":"LD59","p_time":"1777036797","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1428140","us_name":"LDJam user 428140","us_username":"428140","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":428140,"body":"![dumbbug2.gif](\/\/\/raw\/c68\/86\/z\/7289d.gif)\n\nSpent way too long on this one. The box just squishes the boy like a pancake. \nSorry to anyone who experienced this while playing \ud83e\udd72\n\nSpent several iterations trying to prevent Godot's collision depenetration. \nUltimately decided on per-body collision exceptions: \n\n* disable the hitbox \n* let it slide past\n* re-enable when it's clear\n\n![bugfix.gif](\/\/\/raw\/c68\/86\/z\/7289e.gif)\n\nWork smarter not harder I guess...\n\nShare your funniest bugs if you have em!","comments":2,"comments-timestamp":"2026-04-24T15:06:06Z","created":"2026-04-24T13:06:37Z","files":[],"files-timestamp":0,"id":431953,"love":4,"love-timestamp":"2026-04-24T14:53:37Z","meta":[],"modified":"2026-04-24T15:06:06Z","name":"Sorry to anyone who got pancaked","node-timestamp":"2026-04-24T13:19:57Z","parent":428142,"parents":[1,5,9,424249,428142],"path":"\/events\/ludum-dare\/59\/while-you-were-here\/sorry-to-anyone-who-got-pancaked","published":"2026-04-24T13:19:57Z","scope":"public","slug":"sorry-to-anyone-who-got-pancaked","subsubtype":"","subtype":"","type":"post","version":1371517},"node_metadata":{"n_key":"431953","n_urlkey":"312293","n_parent":"428142","n_path":"\/events\/ludum-dare\/59\/while-you-were-here\/sorry-to-anyone-who-got-pancaked","n_slug":"sorry-to-anyone-who-got-pancaked","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"428140","n_created":"1777035997","n_modified":"1777043166","n_version":"1371517","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/while-you-were-here\/sorry-to-anyone-who-got-pancaked","text":"![dumbbug2.gif](\/\/\/raw\/c68\/86\/z\/7289d.gif)\n\nSpent way too long on this one. The box just squishes the boy like a pancake. \nSorry to anyone who experienced this while playing \ud83e\udd72\n\nSpent several iterations trying to prevent Godot's collision depenetration. \nUltimately decided on per-body collision exceptions: \n\n* disable the hitbox \n* let it slide past\n* re-enable when it's clear\n\n![bugfix.gif](\/\/\/raw\/c68\/86\/z\/7289e.gif)\n\nWork smarter not harder I guess...\n\nShare your funniest bugs if you have em!","title":"Sorry to anyone who got pancaked","wayback_source":[]}