{"author_link":"\/users\/yarcha","author_name":"Yarcha","author_uid":"yarcha","comments":[],"epoch":1776954236,"event":"LD59","format":"md","ldjam_node_id":431827,"likes":8,"metadata":{"p_key":"96585","p_author":"Yarcha","p_authorkey":"1427605","p_urlkey":"312227","p_title":"You play the rhythm. The rhythm plays you.","p_cat":"LDJam ","p_event":"LD59","p_time":"1776954236","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1427605","us_name":"LDJam user 427605","us_username":"427605","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":1,"author":427605,"body":"\nHi! I'm Yarcha, the game designer project https:\/\/ldjam.com\/events\/ludum-dare\/59\/drumnice\n\nAt Ludum Dare 59, we decided to try something unusual:\nto merge a rhythm game with a dungeon crawler.\n\nThe result:\n- spells are cast through rhythm\n- between fights, you visit a shop and choose stronger spells\n- enemies are rock walruses that don\u2019t forgive mistakes\n\nThis is our first time working with rhythm mechanics, but it already feels like something that could grow into much more.\n\nGive it a try - and tell us where it hurts.\n\n![itch_baner.png](\/\/\/raw\/556\/86\/z\/7276f.png)","comments":0,"created":"2026-04-23T14:04:59Z","files":[],"files-timestamp":0,"id":431827,"love":8,"love-timestamp":"2026-04-24T12:43:19Z","meta":[],"modified":"2026-04-24T12:43:19Z","name":"You play the rhythm. The rhythm plays you.","node-timestamp":"2026-04-23T14:23:56Z","parent":426775,"parents":[1,5,9,424249,426775],"path":"\/events\/ludum-dare\/59\/drumnice\/you-play-the-rhythm-the-rhythm-plays-you","published":"2026-04-23T14:23:56Z","scope":"public","slug":"you-play-the-rhythm-the-rhythm-plays-you","subsubtype":"","subtype":"","type":"post","version":1370844},"node_metadata":{"n_key":"431827","n_urlkey":"312227","n_parent":"426775","n_path":"\/events\/ludum-dare\/59\/drumnice\/you-play-the-rhythm-the-rhythm-plays-you","n_slug":"you-play-the-rhythm-the-rhythm-p","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"427605","n_created":"1776953099","n_modified":"1777034599","n_version":"1370844","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/drumnice\/you-play-the-rhythm-the-rhythm-plays-you","text":"\nHi! I'm Yarcha, the game designer project https:\/\/ldjam.com\/events\/ludum-dare\/59\/drumnice\n\nAt Ludum Dare 59, we decided to try something unusual:\nto merge a rhythm game with a dungeon crawler.\n\nThe result:\n- spells are cast through rhythm\n- between fights, you visit a shop and choose stronger spells\n- enemies are rock walruses that don\u2019t forgive mistakes\n\nThis is our first time working with rhythm mechanics, but it already feels like something that could grow into much more.\n\nGive it a try - and tell us where it hurts.\n\n![itch_baner.png](\/\/\/raw\/556\/86\/z\/7276f.png)","title":"You play the rhythm. The rhythm plays you.","wayback_source":[]}