{"author_link":"\/users\/kristinamay","author_name":"kristinamay","author_uid":"kristinamay","comments":[],"epoch":1776797147,"event":"LD59","format":"md","ldjam_node_id":431431,"likes":7,"metadata":{"p_key":"96390","p_author":"kristinamay","p_authorkey":"1127442","p_urlkey":"312031","p_title":"Postmortem - creating an alien language in 48 hours or less!","p_cat":"LDJam ","p_event":"LD59","p_time":"1776797147","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1127442","us_name":"kristinamay","us_username":"kristinamay","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":8,"author":127442,"body":"Hi all! \n\nFor my game, Adventures in Xenolinguistics, I invented an entire alien language. Results were mixed, but I wrote up a postmortem on how it went and what I'd like to change. Check it (the game or the blog) out if you're interested in conlangs or language puzzles! \n\nhttps:\/\/itch.io\/blog\/1495952\/ld59-postmortem-creating-an-alien-language-for-a-48-hour-jam\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/59\/adventures-in-xenolinguistics\n\n![Untitled_Artwork.png](\/\/\/raw\/2d1\/f1\/z\/7218d.png)\n","comments":0,"created":"2026-04-21T18:39:42Z","files":[],"files-timestamp":0,"id":431431,"love":7,"love-timestamp":"2026-04-21T23:58:17Z","meta":[],"modified":"2026-04-21T23:58:17Z","name":"Postmortem - creating an alien language in 48 hours or less!","node-timestamp":"2026-04-21T18:45:47Z","parent":428936,"parents":[1,5,9,424249,428936],"path":"\/events\/ludum-dare\/59\/adventures-in-xenolinguistics\/postmortem-creating-an-alien-language-in-48-hours-or-less","published":"2026-04-21T18:45:47Z","scope":"public","slug":"postmortem-creating-an-alien-language-in-48-hours-or-less","subsubtype":"","subtype":"","type":"post","version":1368133},"node_metadata":{"n_key":"431431","n_urlkey":"312031","n_parent":"428936","n_path":"\/events\/ludum-dare\/59\/adventures-in-xenolinguistics\/postmortem-creating-an-alien-language-in-48-hours-or-less","n_slug":"postmortem-creating-an-alien-lan","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"127442","n_created":"1776796782","n_modified":"1776815897","n_version":"1368133","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/adventures-in-xenolinguistics\/postmortem-creating-an-alien-language-in-48-hours-or-less","text":"Hi all! \n\nFor my game, Adventures in Xenolinguistics, I invented an entire alien language. Results were mixed, but I wrote up a postmortem on how it went and what I'd like to change. Check it (the game or the blog) out if you're interested in conlangs or language puzzles! \n\nhttps:\/\/itch.io\/blog\/1495952\/ld59-postmortem-creating-an-alien-language-for-a-48-hour-jam\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/59\/adventures-in-xenolinguistics\n\n![Untitled_Artwork.png](\/\/\/raw\/2d1\/f1\/z\/7218d.png)\n","title":"Postmortem - creating an alien language in 48 hours or less!","wayback_source":[]}