Sorry, I give up

I was enjoying the jam at first, but at about the end of yesterday, I got burned out and just wanted it to be over with. Since I already had a game that was near a playable state (even if it was basic), I was going to spend today finishing it off and releasing it, since a basic game is better than no game at all.

Unfortunately, when I tried to export my game, I discovered there were multiple game-breaking bugs in the exported build that weren't present in the Godot editor. They appear to be related to @tool scripts and my use of Engine.iseditorhint(), but I can't figure out exactly what I did wrong.

I know there's still a whole day left until the Jam ends, so I could spend that time trying to find all the bugs and fix them, but my mental state already isn't good, so I'm dipping out for the sake of my mental health.

I tried, but in the end, I failed.