{"author_link":"\/users\/macaroni-dev","author_name":"macaroni.dev","author_uid":"macaroni-dev","comments":[],"epoch":1776487493,"event":"LD59","format":"md","ldjam_node_id":428586,"likes":8,"metadata":{"p_key":"95367","p_author":"macaroni.dev","p_authorkey":"1189182","p_urlkey":"310477","p_title":"We're back after a 2y break! Excited to make a Haskell game happen again","p_cat":"LDJam ","p_event":"LD59","p_time":"1776487493","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1189182","us_name":"macaroni.dev","us_username":"macaroni-dev","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":5,"author":189182,"body":"![IMG_5961.gif](\/\/\/raw\/ef2\/e2\/z\/6fe2c.gif)\n\nWe're trying a different stack this time - [Haskell](https:\/\/www.haskell.org\/) now has WebAssembly support [(proof)](https:\/\/macaronidev.itch.io\/ld59-haskell-web-test), so we are gonna make a web game instead of our usual Windows games.\n\n- **Language:** Haskell (GHC Wasm backend)\n- **Art:** Clip Studio Paint\n- **Graphics:** PixiJS\n- **ECS:** Still [apecs](https:\/\/hackage.haskell.org\/package\/apecs-0.9.6)\n- **Sound:** one of the sfxr clones probably\n- **Build System:** Nix+cabal","comments":1,"comments-timestamp":"2026-04-18T05:32:12Z","created":"2026-04-18T04:39:19Z","files":[],"files-timestamp":0,"id":428586,"love":8,"love-timestamp":"2026-04-18T16:38:46Z","meta":[],"modified":"2026-04-18T16:38:46Z","name":"We're back after a 2y break! Excited to make a Haskell game happen again","node-timestamp":"2026-04-18T05:24:10Z","parent":428585,"parents":[1,5,9,424249,428585],"path":"\/events\/ludum-dare\/59\/digital-signal-puzzler\/were-back-after-a-2y-break-excited-to-make-a-haskell-game-happen-again","published":"2026-04-18T04:44:53Z","scope":"public","slug":"were-back-after-a-2y-break-excited-to-make-a-haskell-game-happen-again","subsubtype":"","subtype":"","type":"post","version":1349757},"node_metadata":{"n_key":"428586","n_urlkey":"310477","n_parent":"428585","n_path":"\/events\/ludum-dare\/59\/digital-signal-puzzler\/were-back-after-a-2y-break-excited-to-make-a-haskell-game-happen-again","n_slug":"were-back-after-a-2y-break-excit","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"189182","n_created":"1776487159","n_modified":"1776530326","n_version":"1349757","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/digital-signal-puzzler\/were-back-after-a-2y-break-excited-to-make-a-haskell-game-happen-again","text":"![IMG_5961.gif](\/\/\/raw\/ef2\/e2\/z\/6fe2c.gif)\n\nWe're trying a different stack this time - [Haskell](https:\/\/www.haskell.org\/) now has WebAssembly support [(proof)](https:\/\/macaronidev.itch.io\/ld59-haskell-web-test), so we are gonna make a web game instead of our usual Windows games.\n\n- **Language:** Haskell (GHC Wasm backend)\n- **Art:** Clip Studio Paint\n- **Graphics:** PixiJS\n- **ECS:** Still [apecs](https:\/\/hackage.haskell.org\/package\/apecs-0.9.6)\n- **Sound:** one of the sfxr clones probably\n- **Build System:** Nix+cabal","title":"We're back after a 2y break! Excited to make a Haskell game happen again","wayback_source":[]}