The main skeleton

LD59's entry is coming along nicely so far. Here's the character you play as: Idle.png (Sorry it's not aligned correctly, this is an animated sprite sheet, but I haven't done the other frame yet) You may be wondering, why a skeleton? Before the theme was announced, my idea for the "Falling Apart" theme was a skeleton who had to prevent itself from falling apart. Since the character doesn't contradict the theme, I thought I'd go with it anyway.

In this game, you have lost connection with some currently unnamed supernatural world, and you must increase your "signal strength" by defeating waves of slimes to regain it. You become stronger and gain powers as your signal strength increases, but at the same time, the difficulty gets progressively harder.

I'm thinking of also making the signal strength your health. If it goes down to a certain point, you lose powers and the difficulty drops back down. That way, there's no "game over", you just need to get your strength back up.