Anyone else going back to Godot 3.x?
Web export didn't work for me when I used Godot 4.x in previous projects. (4.x web support is described as "experimental" in the docs, but that's too generous.) My game won't need any of the newer version's features, so I might as well use the older version and give players the convenience of playing in the browser. Hope I don't get confused by the subtle changes between versions.
My game will be a Rhythm Heaven-inspired game where you have to react to the enemy's movements to defend against their attacks.