{"author_link":"\/users\/snowdrama","author_name":"Snowdrama","author_uid":"snowdrama","comments":[],"epoch":1776470254,"event":"LD59","format":"md","ldjam_node_id":428254,"likes":8,"metadata":{"p_key":"95295","p_author":"Snowdrama","p_authorkey":"1006760","p_urlkey":"310342","p_title":"[Insert Oblgatory 'I'm In' Post]","p_cat":"LDJam ","p_event":"LD59","p_time":"1776470254","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1006760","us_name":"Snowdrama","us_username":"snowdrama","event_start":"1776470400","event_key":"113","event_name":"Ludum Dare 59"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD59","removed_author":false},"_superparent":424249,"_trust":12,"author":6760,"body":"# Welp time to add another LD to my collection! \nlmao\n\n# [Stream Time!](https:\/\/twitch.tv\/snowdrama)\n\n ![LDGameSS.png](\/\/\/raw\/86a\/1\/z\/6fded.png)\n\nSame as usual Unity for it's web Export, though I hope Godot gets C# web exports soon[some recent stuff seems promising so fingers crossed](https:\/\/github.com\/godotengine\/godot\/pull\/106125)\n\nBesides that same as usual, Blender, Affinity Designer, GIMP, Aseprite, LDTK, LMMS, Audacity, the usual. The new kid is VSCodium which is just VSCode without the MS Tracking stuff, so not a huge departure there. \n\nHope everyone is ready to go! \n\n## Don't ~~forget~~ to eat, hydrate and sleep!\nIt's important! ","comments":7,"comments-timestamp":"2026-04-18T01:39:40Z","created":"2026-04-17T23:52:42Z","files":[],"files-timestamp":0,"id":428254,"love":8,"love-timestamp":"2026-04-21T19:13:10Z","meta":[],"modified":"2026-04-21T19:13:10Z","name":"[Insert Oblgatory 'I'm In' Post]","node-timestamp":"2026-04-18T00:31:39Z","parent":424468,"parents":[1,5,9,424249,424468],"path":"\/events\/ludum-dare\/59\/signals-shift\/insert-oblgatory-im-in-post","published":"2026-04-17T23:57:34Z","scope":"public","slug":"insert-oblgatory-im-in-post","subsubtype":"","subtype":"","type":"post","version":1349218},"node_metadata":{"n_key":"428254","n_urlkey":"310342","n_parent":"424468","n_path":"\/events\/ludum-dare\/59\/signals-shift\/insert-oblgatory-im-in-post","n_slug":"insert-oblgatory-im-in-post","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6760","n_created":"1776469962","n_modified":"1776798790","n_version":"1349218","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/59\/signals-shift\/insert-oblgatory-im-in-post","text":"# Welp time to add another LD to my collection! \nlmao\n\n# [Stream Time!](https:\/\/twitch.tv\/snowdrama)\n\n ![LDGameSS.png](\/\/\/raw\/86a\/1\/z\/6fded.png)\n\nSame as usual Unity for it's web Export, though I hope Godot gets C# web exports soon[some recent stuff seems promising so fingers crossed](https:\/\/github.com\/godotengine\/godot\/pull\/106125)\n\nBesides that same as usual, Blender, Affinity Designer, GIMP, Aseprite, LDTK, LMMS, Audacity, the usual. The new kid is VSCodium which is just VSCode without the MS Tracking stuff, so not a huge departure there. \n\nHope everyone is ready to go! \n\n## Don't ~~forget~~ to eat, hydrate and sleep!\nIt's important! ","title":"[Insert Oblgatory 'I'm In' Post]","wayback_source":[]}