I'm definitely in!

Been a bit busy working on my first Steam release ever but will happily take the weekend off for Ludum Dare!
As always, I'm doing the compo since it's always super fun to race against the clock and do something out of nothing.
Tools of the trade:
Godot for the actual game stuff
GIMP / Inkscape / Blender for the eye stuff
Psycle / Cakewalk SONAR / Audacity for the ear stuff
Git for the oopsie stuff
OBS / Kdenlive for the preview-y stuff