{"author_link":"\/users\/autovelop","author_name":"autovelop","author_uid":"autovelop","comments":[],"epoch":1501250518,"event":"LD39","format":"md","ldjam_node_id":37345,"likes":8,"metadata":{"p_key":"94958","p_author":"autovelop","p_authorkey":"1034171","p_urlkey":"309046","p_title":"I'm in and just launched my game engine","p_cat":"LDJam ","p_event":"LD39","p_time":"1501250518","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1034171","us_name":"autovelop","us_username":"autovelop","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":1,"author":34171,"body":"Hey Everyone,\n\nI will be using Ludum Dare 39 to make the very first game built with my brand new game engine. I'm really looking forward to using use the limited feature and still come up with something enjoyable. Or maybe I will even add a few more features over the weekend.\n\nMy list of tools:\n- Game Engine: Playthos (http:\/\/www.autovelop.com\/playthos\/)\n- Art: Piskel (http:\/\/www.piskelapp.com\/)\n- Sound FX: Bfxr (http:\/\/www.bfxr.net\/)\n- Music: Chirp (http:\/\/chirp.rezoner.net\/)\n- Coding: Vim (http:\/\/www.vim.org\/)\n\nCoverage:\n- [Twitter](https:\/\/twitter.com\/autovelop)\n- [Facebook](https:\/\/www.facebook.com\/autovelop\/)\n- [Twitch](https:\/\/www.twitch.tv\/fanuslink)\n\n### Here is a quick gif of my game engine demonstrating a few features :)\n![playthos-feature-demo.gif](\/\/\/raw\/b75\/8\/z\/4e00.gif)","comments":0,"created":"2017-07-27T07:43:10Z","files":[],"files-timestamp":0,"id":37345,"love":8,"love-timestamp":"2017-07-31T12:52:58Z","meta":[],"modified":"2017-07-31T12:52:58Z","name":"I'm in and just launched my game engine","node-timestamp":"2017-07-28T14:03:29Z","parent":37344,"parents":[1,5,9,32802,37344],"path":"\/events\/ludum-dare\/39\/power-hero\/im-in-and-just-launched-my-game-engine","published":"2017-07-28T14:01:58Z","scope":"public","slug":"im-in-and-just-launched-my-game-engine","subsubtype":"","subtype":"","type":"post","version":96462},"node_metadata":{"n_key":"37345","n_urlkey":"309046","n_parent":"37344","n_path":"\/events\/ludum-dare\/39\/power-hero\/im-in-and-just-launched-my-game-engine","n_slug":"im-in-and-just-launched-my-game-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"34171","n_created":"1501141390","n_modified":"1501505578","n_version":"96462","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/power-hero\/im-in-and-just-launched-my-game-engine","text":"Hey Everyone,\n\nI will be using Ludum Dare 39 to make the very first game built with my brand new game engine. I'm really looking forward to using use the limited feature and still come up with something enjoyable. Or maybe I will even add a few more features over the weekend.\n\nMy list of tools:\n- Game Engine: Playthos (http:\/\/www.autovelop.com\/playthos\/)\n- Art: Piskel (http:\/\/www.piskelapp.com\/)\n- Sound FX: Bfxr (http:\/\/www.bfxr.net\/)\n- Music: Chirp (http:\/\/chirp.rezoner.net\/)\n- Coding: Vim (http:\/\/www.vim.org\/)\n\nCoverage:\n- [Twitter](https:\/\/twitter.com\/autovelop)\n- [Facebook](https:\/\/www.facebook.com\/autovelop\/)\n- [Twitch](https:\/\/www.twitch.tv\/fanuslink)\n\n### Here is a quick gif of my game engine demonstrating a few features :)\n![playthos-feature-demo.gif](\/\/\/raw\/b75\/8\/z\/4e00.gif)","title":"I'm in and just launched my game engine","wayback_source":[]}