{"author_link":"\/users\/automatonvx","author_name":"automatonvx","author_uid":"automatonvx","comments":[],"epoch":1501114171,"event":"LD39","format":"md","ldjam_node_id":37105,"likes":2,"metadata":{"p_key":"94913","p_author":"automatonvx","p_authorkey":"1004125","p_urlkey":"308944","p_title":"I'm In","p_cat":"LDJam ","p_event":"LD39","p_time":"1501114171","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1004125","us_name":"automatonvx","us_username":"automatonvx","event_start":"1501200000","event_key":"74","event_name":"LD 39"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD39","removed_author":false},"_superparent":32802,"_trust":11,"author":4125,"body":"3rd LD for me - 3rd time's a charm hopefully. Hope to restrain myself on scope this time and manage something a bit more polished, maybe try to pour in a less insane amount of hours, but who knows, its so much fun its hard not to. Also hope to finish in time for the compo\n\nTools:\n* Unity or possibly Phaser, Visual Studio \n* Aseprite or maybe Blender if I go 3D (but that already sounds like a terrible idea for keeping down scope)\n* Reaper or maybe try something new for music (once again probably a bad idea), probably bfxr for sfx\n* SourceTree and bitbucket for source control\n\nA Shockingly unoriginal tool collection, but there you go.\n\nSee you all on the other side.\n","comments":0,"created":"2017-07-26T23:18:05Z","files":[],"files-timestamp":0,"id":37105,"love":2,"love-timestamp":"2017-07-27T01:11:38Z","meta":[],"modified":"2017-07-27T01:11:38Z","name":"I'm In","node-timestamp":"2017-07-27T00:09:31Z","parent":37100,"parents":[1,5,9,32802,37100],"path":"\/events\/ludum-dare\/39\/rocket-rescue\/im-in","published":"2017-07-27T00:09:31Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":93763},"node_metadata":{"n_key":"37105","n_urlkey":"308944","n_parent":"37100","n_path":"\/events\/ludum-dare\/39\/rocket-rescue\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4125","n_created":"1501111085","n_modified":"1501117898","n_version":"93763","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/39\/rocket-rescue\/im-in","text":"3rd LD for me - 3rd time's a charm hopefully. Hope to restrain myself on scope this time and manage something a bit more polished, maybe try to pour in a less insane amount of hours, but who knows, its so much fun its hard not to. Also hope to finish in time for the compo\n\nTools:\n* Unity or possibly Phaser, Visual Studio \n* Aseprite or maybe Blender if I go 3D (but that already sounds like a terrible idea for keeping down scope)\n* Reaper or maybe try something new for music (once again probably a bad idea), probably bfxr for sfx\n* SourceTree and bitbucket for source control\n\nA Shockingly unoriginal tool collection, but there you go.\n\nSee you all on the other side.\n","title":"I'm In","wayback_source":[]}