{"author_name":"Gamepopper","cat":"LD #34","comments":[],"epoch":1451145420,"likes":1,"metadata":{"p_key":"9383","p_author":"Gamepopper","p_authorkey":"21252","p_urlkey":"44600","p_title":"Grow Trees\u2026 Or Something \u2013 Post Mortem","p_cat":"LD #34","p_event":"LD34","p_time":"1451145420","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"21252","us_name":"Gamepopper","us_username":"\/author\/gamepopper\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>So this is something I didn&#8217;t expect to happen, around two weeks ago was Ludum Dare, where we all had only 48 hours (or 72 for jams) to develop a game, however because I had plans to go to a party that was some distance from home, I had much less time. Despite that I still managed to finish something, although honestly was disappointed I didn&#8217;t have much to show, so I could go and vote on other entries.<\/p>\n <h3>Voting<\/h3>\n <p>What surprises me is that I&#8217;ve had some nice and positive comments from many people so far, obviously I wasn&#8217;t expecting overwhelmingly positive comments of people thinking a game about planting trees, letting them grow and chopping them down with no time and a limited amount of space was the best they&#8217;ve ever played, however I was surprised to see many people saying how nice and calming it is, how it&#8217;s very peaceful and relaxing it was to play. Among that, most people said they were impressed that I managed to produce this in around six hours.<\/p>\n <h3>Concept<\/h3>\n <p>Originally, I was going to team up with an artist that I work with in my full time job as a programmer. When the themes were announced, we were hoping the winning theme was going to be non-violent combat, and had an idea for combating enemies with dancing. I cannot recall why we didn&#8217;t go ahead with that one, but we did also have ideas that involved growing trees, so when growing became one of the themes we ended up agreeing to it.<\/p>\n <h3>Development<\/h3>\n <p><iframe class=\"vine-embed\" src=\"https:\/\/vine.co\/v\/iZpMQ50W36Z\/embed\/simple\" width=\"500\" height=\"500\" frameborder=\"0\"><\/iframe><script async src=\"\/\/platform.vine.co\/static\/scripts\/embed.js\"><\/script><\/p>\n <p>After recalling the development stages, I&#8217;m not entirely sure if I did only work on the game for less than six hours. After the theme was announced at 1:30 am on Saturday, I went to sleep. I didn&#8217;t start working until around 10am when I got on the train to London, where I did at most 1 1\/2 hours (see above). Because of the party, I didn&#8217;t do any work until Sunday afternoon when I got back home (around 4pm), and even then I had stopped to discuss any chance of salvaging what time we had left to work on the project with an artist. Once it got late enough I decided to call it quits and try for Monday.<\/p>\n <blockquote class=\"twitter-tweet\" width=\"500\"><p lang=\"en\" dir=\"ltr\">.<a href=\"https:\/\/twitter.com\/CarelessLabs\">@CarelessLabs<\/a> this.&#10;Also had an artist interested in working but he backed out due to work related stress. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/frownie.png\" alt=\":(\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> <a href=\"https:\/\/t.co\/oEszogkrdS\">pic.twitter.com\/oEszogkrdS<\/a><\/p>\n <p>&mdash; Gamepopper (@gamepopper) <a href=\"https:\/\/twitter.com\/gamepopper\/status\/676126420511416321\">December 13, 2015<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n <blockquote class=\"twitter-tweet\" width=\"500\"><p lang=\"en\" dir=\"ltr\">Unfortunately I don&#39;t think I&#39;ll have time to finish my <a href=\"https:\/\/twitter.com\/hashtag\/LDJAM?src=hash\">#LDJAM<\/a> entry tonight. :(&#10;Here&#39;s what I have so far. <a href=\"https:\/\/t.co\/W25Q35NZma\">pic.twitter.com\/W25Q35NZma<\/a><\/p>\n <p>&mdash; Gamepopper (@gamepopper) <a href=\"https:\/\/twitter.com\/gamepopper\/status\/676177858763558912\">December 13, 2015<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n <p>After getting back from work on the Monday, I quickly finished the last of the art work, added in some audio from freesound.org and uploaded it, so judging by the timestamps and when I took breaks, it&#8217;d be more accurate to say I took around 6-8 hours of the game.<\/p>\n <blockquote class=\"twitter-tweet\" width=\"500\"><p lang=\"en\" dir=\"ltr\">Finally submitted my entry for <a href=\"https:\/\/twitter.com\/hashtag\/LDJAM?src=hash\">#LDJAM<\/a>, go and tear it up!&#10;<a href=\"https:\/\/t.co\/8m7GoXUjsv\">https:\/\/t.co\/8m7GoXUjsv<\/a> <a href=\"https:\/\/t.co\/dRvvBqOQJe\">pic.twitter.com\/dRvvBqOQJe<\/a><\/p>\n <p>&mdash; Gamepopper (@gamepopper) <a href=\"https:\/\/twitter.com\/gamepopper\/status\/676555755252637697\">December 15, 2015<\/a><\/p><\/blockquote>\n <p><script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n <h3>In Conclusion<\/h3>\n <p>Regardless of how long I actually took, what&#8217;s clear was that I honestly should have planned my time better, either by cancelling my invite to London or not take part in the games jam entirely. By having more time, I could&#8217;ve made a more complete and fulfilling game entry, and probably kept both myself and my artist motivated to working together. Instead I went on an assumption that because I managed to create games in shorter times in the past, that it would be fine this time around.<\/p>\n <p>Thank you to all those who have voted, I have been enjoying all the entries that I have seen so far. I&#8217;ll be interested in what the final scores will be.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/growing\/\" rel=\"tag\">Growing<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/postmortem\/\" rel=\"tag\">postmortem<\/a><\/p>","time":"December 26th, 2015 10:57 am","title":"Grow Trees\u2026 Or Something \u2013 Post Mortem"}