Hi everyone!
At first I would like to thanks for every review/comments of my first Ludum Dare project.
I successed the first update of my project.ย Let me share my first experiences with Ludum Dare
1. I tought, I develop fast my game, and the last 3 Hours I make models with Blender. I didn’t use Blender before. It was a horrible idea, because nobody can’t learn how to use Blender in 3 Hours ๐
2. I tought, my game will be awesome. Of course, my first game, that I develop less then 72 Hours, it will be awesome 
3. I tought, I don’t have to send Post mortem. Yes! Because my game is perfect. I get review comments, and I realized my game is not perfect 
4. I have to send Post mortem, but what time? I tought, I fix all the bugs, and make many updates before the end of Judging. Yes! I make many animations, I update the gameplay in three weeks, and I am working 8-9 Hours in weekdays. I don’t known… It is hard.
5. I tought, finally I finished my game. Yes, because my game was perfect in all time ๐ What is next step? I want to be better, so i try to make this game better. I try to manage this time, so I have a plan, and I write what is in the scope. More details are in my entry.
6. I tought, the balance of my game is good. Unfortunatelly, I didn’t fix the balance, the normal mode is very hard
Try my post mortem (itch.io), or try my Jam version (Kongregate).
http://ragnta.itch.io/ludumdare34
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=64481
Best regards,
Szabolcs