Stardust 1.3 Final

I made a lot of improvements to my entry for post-jam updates and am relatively happy with how it turned out for being my first Unity game that I made from scratch. I started out on the Friday of the theme announcement with next to no experience in Unity and spent 90% of my development scratching my head and researching how to get my ideas into code form.

 

A few improvements I never got around to are improving the audio and sound effects, made a new song but it was just slightly better. The next one that got skipped was fixing the zero G collision that causes the player to spin out. The main complaints on my game were the controls and the lack of direction, and I fixed one of them.

 

I hope to make something impressive in LD35, but for now here is the final version of Stardust.

 

Feel free to leave a comment here or on my game page and I’ll try to play your game before the time is up.