{"author_name":"Martin Vilcans","cat":"LD #34","comments":[],"epoch":1451841240,"likes":1,"metadata":{"p_key":"9297","p_author":"Martin Vilcans","p_authorkey":"10862","p_urlkey":"44513","p_title":"Made an Android version of Unintended Acceleration","p_cat":"LD #34","p_event":"LD34","p_time":"1451841240","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10862","us_name":"Martin Vilcans","us_username":"vilcans","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I made an Android build of my open world racing game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=10862\">Unintended Acceleration<\/a>.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/01\/03\/made-an-android-version-of-unintended-acceleration\/ld34-android\/\" rel=\"attachment wp-att-531286\"><img class=\"aligncenter size-large wp-image-531286\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-550x309.jpg\" alt=\"Unintended Acceleration for Android screenshot\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-550x309.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/01\/03\/made-an-android-version-of-unintended-acceleration\/ld34-android\/\" rel=\"attachment wp-att-531286\"><img class=\"aligncenter size-large wp-image-531289\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-2-550x309.jpg\" alt=\"Unintended Acceleration for Android\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-2-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/ld34-android-2-550x309.jpg 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>There are some differences from the desktop version (seen below). I moved the HUD elements so you wouldn&#8217;t obscure them with your fingers and added the visible arrows for steering. I also tweaked the lighting a bit for performance.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/01\/03\/made-an-android-version-of-unintended-acceleration\/unintended-acceleration\/\" rel=\"attachment wp-att-531290\"><img class=\"aligncenter size-large wp-image-531290\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/unintended-acceleration-550x309.jpg\" alt=\"Unintended Acceleration desktop version\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/unintended-acceleration-300x169.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/unintended-acceleration-550x309.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/01\/unintended-acceleration.jpg 1600w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"January 3rd, 2016 12:14 pm","title":"Made an Android version of Unintended Acceleration"}