Progress Update!
I just thought I'd share a little progress update for PixelWorld (shameless plug - go play/rate it).
I'm currently picking development back up and adding a load of new features for a shiny PS4 release! My university have great links with Sony, and we've already got it running on a PS4 :D I've had loads of really great feedback, so thank you everyone that played. Somebody suggested multiplayer, and I thought that was a really great idea so here you go - a screenshot of multiplayer in action!

I'm also in the process of major optimisation and a new regeneration system. I'll think I'll keep a few things as a surprise for the launch, though ;)
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