{"author_name":"Mithreindeir","cat":"LD #34","comments":[],"epoch":1451862960,"likes":0,"metadata":{"p_key":"9289","p_author":"Mithreindeir","p_authorkey":"61847","p_urlkey":"44504","p_title":"First Ludum Dare post mortem","p_cat":"LD #34","p_event":"LD34","p_time":"1451862960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"61847","us_name":"Mithreindeir","us_username":"mithreindeir","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I joined this ludum dare compo for the first time and learned my lesson. I did not have a plan and did not start off with any base code. I decided to do it in C++ and SDL. Also not the best choice. I spent the first day trying to get music working then realized that my computer speaker was broken. Second day I scrambled to get the game playable and somewhat failed. After that, the game was just available on Linux for a couple days. Then I made a windows version which was very glitchy. All in all a good experience and I am going to do again, this time actually making a playable game!<\/p>","time":"January 3rd, 2016 6:16 pm","title":"First Ludum Dare post mortem"}