Giant Frog postmortem
This game was a total disaster. It wasn’t fun, had bad graphics, confusing controls, and a bug making the first level more difficult than intended(but still perfectly winnable) by making most of the flies disappear.
What went right:
- Kongregate statistics API – it let me know that nobody except for me has beaten the first level.
What went wrong
- Confusing controls / missing tutorial – the black walls were climbable by pressing D / right arrow when climbing a wall to te right, and A / left arrow when climbing a wall to the left. Players often couldn’t figure that out.
- Lack of balance – the first level was way too hard.
- Collision detection bug – collisions were resolved in the wrong order, which wasn’t apparent with normal walls, but became apparent with the red blocks randomly making you fly to the right and white blocks sometimes randomly refusing to break.
- Ran out of time before replacing the placeholder tileset.
- No sounds
- Arrow keys scrolling in Google Chrome for some reason
The offending part, because of the trampoline at the bottom, players couldn’t figure out how to pass this.
