{"author_link":"\/users\/mikeware","author_name":"mikeware","author_uid":"mikeware","comments":[],"epoch":1493102657,"event":"LD38","format":"md","ldjam_node_id":28128,"likes":2,"metadata":{"p_key":"91296","p_author":"mikeware","p_authorkey":"1014298","p_urlkey":"304196","p_title":"An Odd Weekend...","p_cat":"LDJam ","p_event":"LD38","p_time":"1493102657","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1014298","us_name":"mikeware","us_username":"mikeware","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":14298,"body":"It certainly was a different LD this time around.  The new website felt fresh (despite the unfortunate halt near submission time), but it was exciting!  Can't wait to see the future features planned.\n\nEven though I blocked my calendar way in advance, life managed to sneak its way in.  I think I was able to squeeze in about 6-8 hours of dev time for the jam this time around.  Which was less than I did last time, but I was able to get about 80-90% of my vision from Friday evening implemented.  I was pleasantly surprised at how things came together.\n\nIf I had a bit more time, I would want to refine the visual transition a bit.  I did manage to hack a suitable cheat in the last ten minutes.  I'd also do a bit more with scoring and saving splits and try and get a global leaderboard.  Something to do for the future.\n\nIf you want to checkout my game its [page is here](https:\/\/ldjam.com\/events\/ludum-dare\/38\/odd-ball).","comments":0,"created":"2017-04-25T06:39:49Z","files":[],"files-timestamp":0,"id":28128,"love":2,"love-timestamp":"2017-04-25T07:13:46Z","meta":[],"modified":"2017-04-25T07:13:46Z","name":"An Odd Weekend...","node-timestamp":"2017-04-25T06:44:17Z","parent":21296,"parents":[1,5,9,9405,21296],"path":"\/events\/ludum-dare\/38\/odd-ball\/an-odd-weekend","published":"2017-04-25T06:44:17Z","scope":"public","slug":"an-odd-weekend","subsubtype":"","subtype":"","type":"post","version":64462},"node_metadata":{"n_key":"28128","n_urlkey":"304196","n_parent":"21296","n_path":"\/events\/ludum-dare\/38\/odd-ball\/an-odd-weekend","n_slug":"an-odd-weekend","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14298","n_created":"1493102389","n_modified":"1493104426","n_version":"64462","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/odd-ball\/an-odd-weekend","text":"It certainly was a different LD this time around.  The new website felt fresh (despite the unfortunate halt near submission time), but it was exciting!  Can't wait to see the future features planned.\n\nEven though I blocked my calendar way in advance, life managed to sneak its way in.  I think I was able to squeeze in about 6-8 hours of dev time for the jam this time around.  Which was less than I did last time, but I was able to get about 80-90% of my vision from Friday evening implemented.  I was pleasantly surprised at how things came together.\n\nIf I had a bit more time, I would want to refine the visual transition a bit.  I did manage to hack a suitable cheat in the last ten minutes.  I'd also do a bit more with scoring and saving splits and try and get a global leaderboard.  Something to do for the future.\n\nIf you want to checkout my game its [page is here](https:\/\/ldjam.com\/events\/ludum-dare\/38\/odd-ball).","title":"An Odd Weekend...","wayback_source":[]}