{"author_name":"Ilseroth","cat":"LD #35","comments":[{"author_name":"Marc F.","time":"March 11, 2016 9:14 am","epoch":1457705640,"text":"Hey Ilseroth,","spam":"N"},{"author_name":"","time":"March 11, 2016 6:07 pm","epoch":1457737620,"text":"Hello! My name is Lucas Trevisan, I&#8217;m from Brazil (wow) and I do the second year of computer science here. I make games for fun to about 1.5 years. I began to develop a game engine as my scientific initiation project. I wish I could help (not as part of the team itself, but as a helper. I am very curious to know how other people develop games!) Here in Brazil are few, those who develop games. It is a very difficult market for me here, and would like to learn and observe a little more like you out there, do this. \ud83d\ude00","spam":"N"},{"author_name":"matthewd673","time":"March 12, 2016 10:28 am","epoch":1457796480,"text":"I made a subreddit (reddit.com\/r\/gameteam) for just this purpose! It usually picks up traffic a week or two away from LD, so maybe check there.","spam":"N"},{"author_name":"theCrancher","time":"March 17, 2016 1:01 am","epoch":1458194460,"text":"Hey hows it going!","spam":"N"}],"epoch":1457700900,"likes":3,"metadata":{"p_key":"9116","p_author":"Ilseroth","p_authorkey":"50718","p_urlkey":"44331","p_title":"Looking for partner(s) for LD35","p_cat":"LD #35","p_event":"LD34","p_time":"1457700900","p_likes":"3","p_comments":"5","p_status":"UPD5","us_key":"50718","us_name":"Ilseroth","us_username":"\/author\/ilseroth\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Ahoy, so I have taken part in the last few Compos and had quite a fun time. However this time I&#8217;d like to mix things up by working with some others on the Jam instead. So first let me tell you about me.<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <p><strong>Me:<\/strong> Firstly, as I said, I am decently experienced. I have 3 Compos under my belt and while others have a lot more experience in development and\/or Ludum Dare, I spent a lot of time on each of them analyzing what went wrong, where to improve and the concepts behind a successful Ludum project. Organizing workflow for LD is a mental exercise I relish in so I take it pretty seriously (spent on average about 36 hours on each Compo.)<\/p>\n <p>Regarding practical skills; I am a bit of a jack of all trades; I have a ton of experience working with Unity, as well as 3d Modeling and Animating, Texture work, sprite work, sound (music and effects) and programming. admittedly my knowledge is a bit lacking when it comes to graphical coding (don&#8217;t know many rendering tricks) and I&#8217;d say my specialty is probably design.<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <p><strong>What I&#8217;m looking for:<\/strong> Personally I&#8217;d prefer people who are more specialized so that I can work around them to feature their strength(s). If you&#8217;re an artist, I&#8217;ll do the coding\/design\/sound, if you&#8217;re sound, I&#8217;ll do art\/code\/design, so on so forth. I don&#8217;t mind if you are new to Ludum Dare, as I said; coming up with workflow is something I love for Ludum, so teaching it to you is fine by me.<\/p>\n <p>I also recognize that if your specialty is something that won&#8217;t take the full time for the project that you won&#8217;t spend as much time doing it as I do (IE: if you&#8217;re just doing music and sound and knock it out all on Saturday, don&#8217;t expect you to stay on beck and call all the way till Monday) but I plan on taking it seriously and would love those who also want to make a quality game despite the short timeline.<\/p>\n <hr \/>\n <p>&nbsp;<\/p>\n <p>If you&#8217;re interested in working with me on the next Ludum, just comment below. thanks for your time!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld35\/\" rel=\"tag\">LD35<\/a><\/p>","time":"March 11th, 2016 7:55 am","title":"Looking for partner(s) for LD35"}