{"author_link":"\/users\/matthew-albrecht","author_name":"Matthew Albrecht","author_uid":"matthew-albrecht","comments":[],"epoch":1511813045,"event":"LD38","format":"md","ldjam_node_id":27554,"likes":4,"metadata":{"p_key":"90963","p_author":"Matthew Albrecht","p_authorkey":"1006047","p_urlkey":"303834","p_title":"We're in!","p_cat":"LDJam ","p_event":"LD38","p_time":"1511813045","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1006047","us_name":"Matthew Albrecht","us_username":"matthew-albrecht","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":6047,"body":"I will be teaming up with Decaxon to create a Ludum Dare 40 Jam game.\n\nLast time did not work out well with our WebGL C++ engine, so for the past 3 months we have been preparing by developing our engine further. We will be creating audio in Audacity, textures in Photoshop\/Illustrator\/Paint.NET, models in Blender, and the game in Visual Studios C++. \n\n[Flounder Engine C++](https:\/\/github.com\/Equilibrium-Games\/Flounder)\n\nGood luck to everyone!\n\nDid not try to classify this under LD38 :(","comments":1,"comments-timestamp":"2017-11-27T21:04:52Z","created":"2017-04-25T00:36:22Z","files":[],"files-timestamp":0,"id":27554,"love":4,"love-timestamp":"2017-11-27T21:14:17Z","meta":[],"modified":"2017-11-27T21:14:47Z","name":"We're in!","node-timestamp":"2017-11-27T21:14:47Z","parent":15983,"parents":[1,5,9,9405,15983],"path":"\/events\/ludum-dare\/38\/polyorbis\/were-in-1","published":"2017-11-27T20:04:05Z","scope":"public","slug":"were-in-1","subsubtype":"","subtype":"","type":"post","version":148971},"node_metadata":{"n_key":"27554","n_urlkey":"303834","n_parent":"15983","n_path":"\/events\/ludum-dare\/38\/polyorbis\/were-in-1","n_slug":"were-in-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6047","n_created":"1493080582","n_modified":"1511817287","n_version":"148971","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/polyorbis\/were-in-1","text":"I will be teaming up with Decaxon to create a Ludum Dare 40 Jam game.\n\nLast time did not work out well with our WebGL C++ engine, so for the past 3 months we have been preparing by developing our engine further. We will be creating audio in Audacity, textures in Photoshop\/Illustrator\/Paint.NET, models in Blender, and the game in Visual Studios C++. \n\n[Flounder Engine C++](https:\/\/github.com\/Equilibrium-Games\/Flounder)\n\nGood luck to everyone!\n\nDid not try to classify this under LD38 :(","title":"We're in!","wayback_source":[]}