{"author_name":"Genecyll","cat":"LD #35","comments":[],"epoch":1458864420,"likes":1,"metadata":{"p_key":"9080","p_author":"Genecyll","p_authorkey":"24719","p_urlkey":"44294","p_title":"I\u2019m in (sort of\u2026) \/ Composer looking for work","p_cat":"LD #35","p_event":"LD35","p_time":"1458864420","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"24719","us_name":"Genecyll","us_username":"genecyll","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hi everyone! My last Ludum Dare is already LD29, although I made a half game for the last jam. Since that game was focused more on music than actual gameplay, I decided to go for another musical game in LD35. If I&#8217;m in, I&#8217;ll use the following:<\/p>\n <p><strong>Code:\u00a0<\/strong><em>Java<\/em> with <em>LWJGL<\/em> and self-written wrapper <em>Glome<\/em>, possibly with other wrappers, depending on the theme.<br \/>\n <strong>Graphics:<\/strong> If I can manage to implement an SVG drawing function, then <em>Inkscape<\/em>, otherwise plain old shapes.<br \/>\n <strong>Sound<\/strong>: <em>FL Studio 12<\/em><\/p>\n <p>But&#8230; I&#8217;m also willing to help other people by composing music and perhaps sound effects for their games. I&#8217;m mostly specialized in trance and techno music, but I also like to make classical, trailer-ish music and ambient music. My work can be found at <a href=\"http:\/\/purplelum.com\">purplelum.com\u00a0<\/a>. If you need a musician and enjoy my music, then send me a message!<\/p>","time":"March 24th, 2016 7:07 pm","title":"I\u2019m in (sort of\u2026) \/ Composer looking for work"}