{"author_name":"NuttyDev","cat":"LD #35","comments":[{"author_name":"Ilseroth","time":"March 29, 2016 4:25 pm","epoch":1459286700,"text":"I believe technically you can use the engine itself, but *all* artwork (sprites, UI, ect) would need to be created during the compo.","spam":"N"}],"epoch":1459282200,"likes":0,"metadata":{"p_key":"9038","p_author":"NuttyDev","p_authorkey":"501668","p_urlkey":"44252","p_title":"RPG maker VX ace","p_cat":"LD #35","p_event":"LD35","p_time":"1459282200","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"501668","us_name":"nuttydev","us_username":"nuttydev","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hi, this is my first post and I was wondering if I am allowed to use RPG maker VX ace in the Ludum Dare compo, Thanks in advance.<\/p>","time":"March 29th, 2016 3:10 pm","title":"RPG maker VX ace"}