The Rules Regarding Fonts?
Problem:
In a game made for the Ludum Dare Compo, what would the rules be regarding fonts? Because we must make everything in the game ourselves, so would we have to make every font in the game ourselves. Or would we need to use exclusively royalty free fonts. Or would we need to credit the author under a creative commons license?
Example:
Take for example, I had a pixel art platformer where I wanted to display the score in the top right. Because there is no pixel art style font built into windows, I would usually just download a font off Dafont, But for Ludum Dare Compo, I don’t know if I would have to make this font myself, or download a royalty free font or what?
P.S. Could you please provide a list of allowed fonts if possible.
– Coder Cameron
Comments
04. Apr 2016 · 01:44 UTC
Thank you! @PoV
04. Apr 2016 · 02:57 UTC
Make sure you pick a font that all computers have.