{"author_link":"\/users\/chronosv2","author_name":"Chronosv2","author_uid":"chronosv2","comments":[],"epoch":1492994781,"event":"LD38","format":"md","ldjam_node_id":25646,"likes":0,"metadata":{"p_key":"90049","p_author":"Chronosv2","p_authorkey":"1009738","p_urlkey":"302821","p_title":"Destruction Zone: Finished!","p_cat":"LDJam ","p_event":"LD38","p_time":"1492994781","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1009738","us_name":"Chronosv2","us_username":"chronosv2","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":2,"author":9738,"body":"Well, there we go. It's done now. I've finished my first game for public consumption (that wasn't through my Unity Course) -- Destruction Zone.\n\nI'm exhausted, but I feel great. I'm no artist, but during my streams (http:\/\/www.twitch.tv\/chronosv2) I received a complement on my pixel work. Not only that, but I completed a game in 48 hours. Is it great? I'm quite fond of the concept and want to expand on it and make some tweaks. But I guess we'll see when Judging comes along. Queue the dramatic music I guess.\n\nI'm not sure how much \"Space Habitat collapsing into oblivion\" counts as \"A Small World\" though... but it was the best I could do. I interpreted the theme as best I could (the world does get small).\n\n#Screenshots\n(also on my Game page):\n![2017-04-23 19_34_02-Greenshot.png](\/\/\/raw\/a06\/2\/z\/b11.png)![2017-04-23 19_34_38-Greenshot.png](\/\/\/raw\/a06\/2\/z\/b12.png)","comments":0,"created":"2017-04-24T00:42:03Z","files":[],"files-timestamp":0,"id":25646,"love":0,"meta":[],"modified":"2017-04-24T00:46:21Z","name":"Destruction Zone: Finished!","node-timestamp":"2017-04-24T00:46:21Z","parent":16475,"parents":[1,5,9,9405,16475],"path":"\/events\/ludum-dare\/38\/destruction-zone\/destruction-zone-finished","published":"2017-04-24T00:46:21Z","scope":"public","slug":"destruction-zone-finished","subsubtype":"","subtype":"","type":"post","version":42806},"node_metadata":{"n_key":"25646","n_urlkey":"302821","n_parent":"16475","n_path":"\/events\/ludum-dare\/38\/destruction-zone\/destruction-zone-finished","n_slug":"destruction-zone-finished","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9738","n_created":"1492994523","n_modified":"1492994781","n_version":"42806","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/destruction-zone\/destruction-zone-finished","text":"Well, there we go. It's done now. I've finished my first game for public consumption (that wasn't through my Unity Course) -- Destruction Zone.\n\nI'm exhausted, but I feel great. I'm no artist, but during my streams (http:\/\/www.twitch.tv\/chronosv2) I received a complement on my pixel work. Not only that, but I completed a game in 48 hours. Is it great? I'm quite fond of the concept and want to expand on it and make some tweaks. But I guess we'll see when Judging comes along. Queue the dramatic music I guess.\n\nI'm not sure how much \"Space Habitat collapsing into oblivion\" counts as \"A Small World\" though... but it was the best I could do. I interpreted the theme as best I could (the world does get small).\n\n#Screenshots\n(also on my Game page):\n![2017-04-23 19_34_02-Greenshot.png](\/\/\/raw\/a06\/2\/z\/b11.png)![2017-04-23 19_34_38-Greenshot.png](\/\/\/raw\/a06\/2\/z\/b12.png)","title":"Destruction Zone: Finished!","wayback_source":[]}