{"author_name":"OmarShehata","cat":"LD #35","comments":[],"epoch":1459862640,"likes":1,"metadata":{"p_key":"8986","p_author":"OmarShehata","p_authorkey":"0","p_urlkey":"44198","p_title":"Cleaned up and published the source for \u201cI Spy A Ghost!\u201d","p_cat":"LD #35","p_event":"LD35","p_time":"1459862640","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-33\/?action=preview&amp;uid=11521\">I Spy A Ghost<\/a> is an\u00a0experimental p2p multiplayer game made in HTML5\/Phaser using WebRTC. It got #4 in Innovation for Ludum Dare 33, and I thought I&#8217;d clean up and put the source up in case anyone wanted to tinker with a similar idea without spending too much time figuring out all the networking.<\/p>\n <p><a href=\"https:\/\/github.com\/OmarShehata\/I-Spy-A-Ghost\"><img class=\"alignnone\" src=\"https:\/\/raw.githubusercontent.com\/OmarShehata\/I-Spy-A-Ghost\/master\/Assets\/screenshots\/gameplay_2.gif\" alt=\"\" width=\"1344\" height=\"444\" \/><\/a><\/p>\n <p>Github:\u00a0https:\/\/github.com\/OmarShehata\/I-Spy-A-Ghost<\/p>\n <p>&nbsp;<\/p>","time":"April 5th, 2016 8:24 am","title":"Cleaned up and published the source for \u201cI Spy A Ghost!\u201d"}