Probably in, we'll see

So, another Ludum Dare is upon us. Haven't had much time to prepare for this one, mainly due to my job taking up all the available time.
But damn it if I'm not going to at least try to get something small done.

Been writing up a small framework over the course of the week, this time built around multiplayer as a core, so going to try and figure something out that can be played over the network.
Not going to have much free time during the weekend either, but hopefully I can spend at least ten hours on something.

The best of luck to all you other guys though, hopefully you'll end up with more time to build your masterpieces.